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make mods compatible with each other?


Foxie01

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Hey everybody. I wanted to ask you if theres any way to make mods compatible with each other? I wanted to use Regrowth together with some settlement mods but unfortunaly the settlement mods make many trees from Regrowth near to the affected area just lose their leaves (for example 10 trees next to each other or so are suddenly dead and the trees around them are still normal). I tried to change the load order in my NMM but that didnt help also. Aby way to make them compatible? thanks

Edited by Foxie01
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Be wary of all exterior cell editing mods in this game. This game uses a pregenerated combined mesh system to optimise performance, any mod that edits a cell disables this system for that area or in some cases you see both old and new objects conflicting with each other (example Sanctuary bridge replacer mod)

 

The answer is yes, but it requires regenerated data. Which is a PITA

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