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How many mods from the Bethesda Game Jam have already been released?


Skyes666

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I'm sure most you remember the Game Jam that Bethesda released some time ago. I'm wondering about how many of these "mods" are already ready to download (doesn't matter if they're WIP).

Link for those who haven't seen it:

 

The only one I can think of is the adoption mod. It's called Child Adoption Service and can be downloaded from the Workshop. ( -____- )

 

How many of these are already out?

- Seasonal foliage and shedding leaves on trees.

- Flow-based water shaders.

- Fully animated spears.

- Magic and ranged combat slow-motion kill-cams.

- Water arrows and a Detect Life-esque "Assassin's Vision"

- Guards that re-light torches.

- Paralysis runes.

- Moving platforms and hanging structures in dungeons.

- Fast-flowing underground currents.

- Pitch-black dungeons.

- New follower customisation, commands and favoriting.

- Adoption.

- Building of your own home (with skeletal butler).

- Combining spells for new effects.

- Goblins.

- New Draugr

- Waygate fast travel.

- Skeletal horse mounts.

- Mounted combat.

- Dragon mounts.

- Soulbug familiar.

- Kinect-based Shouts.

- SSAO.

- Better underwater visuals.

- Footprints in snow.

- Verlet surfaces for non-rigid objects (which means morningstars and flabby giants).

- Fire and ice arrows.

- Werebears.

- Lycanthropy perk tree.

- Vampire feeding.

- Becoming a flying vampire lord with vampire imp minions.

- Mudcrab animation tweaks.

- A 100 foot-tall mudcrab.

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I'm sure most you remember the Game Jam that Bethesda released some time ago. I'm wondering about how many of these "mods" are already ready to download (doesn't matter if they're WIP).

Link for those who haven't seen it:

 

The only one I can think of is the adoption mod. It's called Child Adoption Service and can be downloaded from the Workshop. ( -____- )

 

How many of these are already out?

- Seasonal foliage and shedding leaves on trees.

- Flow-based water shaders.

- Fully animated spears.

- Magic and ranged combat slow-motion kill-cams.

- Water arrows and a Detect Life-esque "Assassin's Vision"

- Guards that re-light torches.

- Paralysis runes.

- Moving platforms and hanging structures in dungeons.

- Fast-flowing underground currents.

- Pitch-black dungeons.

- New follower customisation, commands and favoriting.

- Adoption.

- Building of your own home (with skeletal butler).

- Combining spells for new effects.

- Goblins.

- New Draugr

- Waygate fast travel.

- Skeletal horse mounts.

- Mounted combat.

- Dragon mounts.

- Soulbug familiar.

- Kinect-based Shouts.

- SSAO.

- Better underwater visuals.

- Footprints in snow.

- Verlet surfaces for non-rigid objects (which means morningstars and flabby giants).

- Fire and ice arrows.

- Werebears.

- Lycanthropy perk tree.

- Vampire feeding.

- Becoming a flying vampire lord with vampire imp minions.

- Mudcrab animation tweaks.

- A 100 foot-tall mudcrab.

 

the reason they are bringing out these mods is to make people join the steam workshop, cause most of us (maybe all) are using nexus.

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  • 1 month later...

In case I can have any influence, these are the ones I would love to see the most:

- Seasonal foliage and shedding leaves on trees.

- Flow-based water shaders.

- Fully animated spears.

- Combining spells for new effects.

- Footprints in snow.

- Verlet surfaces for non-rigid objects (which means morningstars and flabby giants).

- Lycanthropy perk tree.

- Vampire feeding.

 

I'm honestly surprised that no one has done the seasonal foliage as that would just rely on switching textures based on in-game months, etc.

 

Also shocked there's no combining spells mod yet either. Where's my Magicka spell combining system at!?

 

I really hope Bethesda does choose to release all of these down the road, or at least give the code or w/e to the community so we can tweak it and release it ourselves if they don't think the console versions can handle all the pretty new effects, like footprints in the snow or new water shaders.

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  • 1 year later...

So I know this topic is over a year old but I didn't think there was a point to making a new thread.

After over a year, how many of these got re-made or released through mods or DLC?

How many of these are already out?

- Seasonal foliage and shedding leaves on trees.
- Flow-based water shaders.
- Fully animated spears.
- Magic and ranged combat slow-motion kill-cams. (Added Via Update)
- Water arrows and a Detect Life-esque "Assassin's Vision"
- Guards that re-light torches.
- Paralysis runes.
- Moving platforms and hanging structures in dungeons.
- Fast-flowing underground currents. (Dawnguard Dungeon)
- Pitch-black dungeons.
- New follower customisation, commands and favoriting.
- Adoption. (Hearthfire)
- Building of your own home (with skeletal butler). (Hearthfire, no skeleton butler sadly)
- Combining spells for new effects.
- Goblins. (Turned into Rieklings)
- New Draugr
- Waygate fast travel. (Dawnguard Dungeon)
- Skeletal horse mounts. (Dawnguard)
- Mounted combat. (Added via update)
- Dragon mounts. (Dragonborn)
- Soulbug familiar.
- Kinect-based Shouts. (Added via update)
- SSAO.
- Better underwater visuals.
- Footprints in snow.
- Verlet surfaces for non-rigid objects (which means morningstars and flabby giants).
- Fire and ice arrows.
- Werebears. (Non-Player bears added)
- Lycanthropy perk tree. (Dawnguard)
- Vampire feeding. (Dawnguard)
- Becoming a flying vampire lord with vampire imp minions. (Dawnguard)
- Mudcrab animation tweaks.
- A 100 foot-tall mudcrab.
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  • 4 years later...
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