BlahBlahDEEBlahBlah Posted November 10, 2018 Share Posted November 10, 2018 Youâre trying to make asmaller version of an npc and have the collision scale with the actor scale?If so, (along with your scale number changes) try using the keyword on the race or actor (needs to be on one of those, pretty sure the race, but can try it both ways) record instead of making skeleton edits. I think I recall the keyword being racetoscale...or something like that. Edit: Was this one (had to look it up to remember, hehe) - 'RaceToScale'. Link to comment Share on other sites More sharing options...
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