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KAOS(Kythrius' Advanced Oblivion Strategy)


Kythrius

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Kythrius

 

I hope your time here is enjoyable and it seems that your work is garnering more attention and feedback as well.

 

Use the report button when need, the staff here is very protective of all users.

 

Buddah

 

Thanks for your support :thanks:

 

If you have the time, perhaps you may want to notify the people who liked this mod on the BGS forums that they can post feedback in this thread.

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I'm sorry I wasn't very clear but what I meant by versions was variations. For instance when you are finally finished with this mod it could perhaps have two or three varying degrees of power to suit different levels of play. Not a request, just an idea and thank you again for your contribution, regardless of what form it's final version takes.
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The mod is very very interesting, but it seems a bit overpowered from the description of the different abilities.

 

I second worm82075's idea to distribute it in different packages by power. What about different esp's ?

 

Alternatively, you could make some abilities/spells available by level or let them be sold (even for 1 septim) by a merchant, to be able to pick them up and try them a fe at a time.

 

In any case, congratulations and keep it up !

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Thanks.

 

It would take me a lot of time to make various plugin files and then whenever I added features I would have to add them to all 3 plugins.

 

About abilities by level:

 

The abilities are balanced so they are about as powerful as each other. If something has a more powerful effect, I balance it with recovery/drained time, higher cost, or a conditional.

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I currently have 20 new abilities working for version 3.0 of this mod (I thought that the new line of abilities deserved a new version number).

 

I'll post details later. Right now, the only thing I'm waiting for is for OBSE v15 to get out of beta.

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