nightmare_pwner Posted February 24, 2012 Share Posted February 24, 2012 I almost want to turn them off completely again. I have every other aspect of skyrim at its peak with 4096 textures and ENB series crap to my liking. However the shadow's still look like crap. I don't want to crank them all up to 4096 either to fix the problem because the R5 Beta, put me back up to 55-60 FPS in most areas again. Here are my current settings. Sorry in advance I forgot how to use spoiler thing. [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[Display]iBlurDeferredShadowMask=3fInteriorShadowDistance=2500.0000fShadowDistance=3000.0000iShadowMapResolutionSecondary=2048iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=1fLeafAnimDampenDistEnd=12000.0000fLeafAnimDampenDistStart=8000.0000fTreesMidLODSwitchDist=10000000.0000fGamma=1.3200fDecalLOD2=2000.0000fDecalLOD1=1000.0000fSpecularLODStartFade=2000.0000fShadowLODStartFade=0.0000fLightLODStartFade=3500.0000iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=0iShadowMode=3bTreesReceiveShadows=1bDrawLandShadows=0bFull Screen=1iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=24000.0000fMeshLODLevel1FadeTreeDistance=28000.0000fMeshLODLevel2FadeDist=10000000.0000fMeshLODLevel1FadeDist=10000000.0000iScreenShotIndex=41bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100bFloatPointRenderTarget=0sD3DDevice="AMD Radeon HD 6900 Series"bFXAAEnabled=0iShadowMapResolution=2048fShadowBiasScale=0.1500iShadowMaskQuarter=4iAdapter=0iPresentInterval=1iShadowFilter=3bTransparencyMultisampling=0bDrawShadows=1fdefaultfov=90fDefaultWorldFOV=90fDefault1stPersonFOV=90[Grass]b30GrassVS=1fGrassStartFadeDistance=28000.0000fGrassMaxStartFadeDistance=28000.0000fGrassMinStartFadeDistance=0.0000bDrawShaderGrass=1[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=0.4000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=4[interface]bDialogueSubtitles=1bGeneralSubtitles=1fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.9000fMouseHeadingSensitivity=0.0125bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=1[Particles]iMaxDesired=768[saveGame]fAutosaveEveryXMins=5.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=1.0000uID3=94881fVal2=0.6000uID2=466532fVal1=1.0000uID1=554685fVal0=1.0000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel1Distance=70000.0000fBlockLevel0Distance=35000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=24[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60[LOD]fLODFadeOutMultObjects=16.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=2048iWaterReflectWidth=2048bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 Link to comment Share on other sites More sharing options...
meh12345 Posted February 24, 2012 Share Posted February 24, 2012 If you're hitting 50+ on average, you should be safe to bump the textures up to 4096? That should still keep you solidly above 40 without significant drops. In addition to that, I have fShadowBiasScale=0.35 and the fSunUpdateShadowTime and fSunUpdateThreshold both set to 1.0 to avoid flickering. With those, the shadows don't bother me much. Link to comment Share on other sites More sharing options...
PopReference Posted February 24, 2012 Share Posted February 24, 2012 I'm still not satisfied with the I have shadows right now but this is what I use(and is what's important for tweaking): Skyrim:[Display]iShadowMapResolutionPrimary=2048fSunShadowUpdateTime=10fSunUpdateThreshold=.4 (update times effect how the shadow moves by daylight, moveimg shadows normally look ugly) Skyrimprefs:[Display]iBlurDeferredShadowMask=35fShadowDistance=7000.0000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowMode=3iShadowMapResolution=2048fShadowBiasScale=0.2500iShadowFilter=3 Basically I just tried to make my shadows vary blurry instead of sharp yet pixlated. Link to comment Share on other sites More sharing options...
rabidNode Posted February 24, 2012 Share Posted February 24, 2012 shadows are horribad between the outline on them and the hideous manner in which they were coded to display. not to mention the way the activators for dynamic lights turn on and off.they need to be completely redone but that is not going to happen so no there is no fix for the horribad shadows Link to comment Share on other sites More sharing options...
mpasteris Posted February 24, 2012 Share Posted February 24, 2012 This worked for me: http://skyrim.nexusmods.com/downloads/file.php?id=9426 Link to comment Share on other sites More sharing options...
Rennn Posted February 24, 2012 Share Posted February 24, 2012 This worked for me: http://skyrim.nexusmods.com/downloads/file.php?id=9426 That's not the same problem. We're talking about low resolution, blocky shadows that look like they're about 16x16 even if you put them at 4096x4096. That's a good mod, but it relates to a bug and not just the consistently terrible shadows. Link to comment Share on other sites More sharing options...
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