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made dungeon, now all npcs spawn in 1 room


mitzibishi

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i made a dungeon, kitted it out with clutter smoke lights and enemies, everything was fine till i decided to make a corridor bigger to the last room.

 

succesfully moved the whole room and corridor to the side and added 2 extra hall wall sections. and moved the "room and teleport" sections to the correct positions

 

i came back in game to test and now every single NPC on the map spawns in that room. all the lighting is messed up on some of the map, most of which i half fixed and i lost some walls in the room which i fixed but didnt snap to grid with the rest of the room so i had to put them as close as posssible without seeing any gaps.

 

WTH went wrong?

Edited by mitzibishi
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Bumping as I have similar issues with all my NPCs spawning out of position on entering the cell from a teleport. And they're ALL set to patrol and idle points and the navmesh is there...very frustrating.

 

 

thats exactly what ive got. theyr all in one room about 13, the room i moved, theyr moving around, without navmesh.

 

before i moved the room they were in theyr appropriate places around the map. not moving because of course i hadnt put navmesh down

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