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New Dawnguard playthough bugs


heyiforgot

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Hi everyone, I've been getting some bugs with a new dawnguard playthrough I've been doing and i was wondering what might be happening. On quests such as "Hide and Seek" where you have to find and kill a random vampire or the one where you have to find Gunmar that involve random locations I can't seem to find them- their quest marker won't appear any where on the map. I read that if dragonborn is installed that they may show up in Solsthiem but could not find them or their markers anywhere there either. After running into this a second time(on the gunmar one i wound up just using the console to advance the quest) I've started to wonder- could they be showing up in other new land expansion mods such as Beyond Reach or BS- Bruma? Would the quest system recognize those locations and sometimes place the objective characters someplace in those other world spaces similar to how it does with Solsthiem? Thanks in advance for any advice everyone!

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First if you have not already download the Unofficial patch. Second they can appear in new land expansions as long as there is an inn.

Thanks. I do have the patch and that explains at least where Gunmar probably went. though when I couldn't find the vampire "traveling pilgrim" the journal said it was in riverwood but the marker was no place to be found. Perhaps it defaults to saying riverwood if the the target was spawned in some other land?

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If Gunmar isn't on the Skyrim map check Solstheim. The dragonborn DLC allows his quest location to be at many locations on the island. Same with the ancient techknowledgy crossbow schematics, some will show up there by random chance.

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If Gunmar isn't on the Skyrim map check Solstheim. The dragonborn DLC allows his quest location to be at many locations on the island. Same with the ancient techknowledgy crossbow schematics, some will show up there by random chance.

Thanks. Yeah I read that solution too but he wasn't there, that's why I wondered if he got put in a different mod-added worldspace, I wound just up using the console

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I guess you've moved on now, but did you ever try the "player.moveto <reference id>" command? Gunmar's reference id is

xx003477, where "xx" is a 0 followed by a single digit, like "02" or "03", etc. (it varies by Skyrim install),

I had to use that at one time to find Gunmar, and was so surprised when I ended up on Solstheim, I didn't know at that time

he could be there.

 

Of course, if you get all the way up to 07 or 08 with no travel to Gunmar, then I guess he would be truly gone.

 

Just a (late) thought.

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I guess you've moved on now, but did you ever try the "player.moveto <reference id>" command? Gunmar's reference id is

xx003477, where "xx" is a 0 followed by a single digit, like "02" or "03", etc. (it varies by Skyrim install),

I had to use that at one time to find Gunmar, and was so surprised when I ended up on Solstheim, I didn't know at that time

he could be there.

 

Of course, if you get all the way up to 07 or 08 with no travel to Gunmar, then I guess he would be truly gone.

 

Just a (late) thought.

Not on Gunmar but I did something like that with the random vampire I was supposed to track down. I used to console to create an instace of the "travelling Pilgrim" vampire and killed it but it seems that it wasn't tied into the quest and so I had to just use the console to advance past it.

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