Korodic Posted February 26, 2012 Share Posted February 26, 2012 Why so defensive? Modding Elder Scrolls games is not a profitable venture. Mods aren't worth money. Modders do what we do to make our favourite games more enjoyable for ourselves and our fellow players. In MY opinion, anything that broadens the options of the game's players is good, and anything that stifles those options is bad. Permissions, intellectual property, copyrights to things that aren't making money and never will make money? All these serve to do is keep some brilliant mods from ever seeing the light of day for no better reason than some stingy Mac-using artist having a bug up his butt about other people using models that he made, for free, to be used in a mod, for free, by someone who downloaded his mod, for free. Need I remind you that mods are free? IP is bulls***. We deal with it here because the Nexus keeps this rule to prevent drama, but if people would just realize this simple fact, that mods are free and people using your stuff isn't making you lose anything, only giving the players who love and use our mods more options for their gaming experience, then there would be no drama, and no need for the rule. Just my two cents. 100% Agree, but reality unfortunately... Well if people directly used my stuff I'd wanna be able to give the yes or no. If people made stuff based off my stuff, why should I care (assuming it is non-profit). I'm still miffed about the music industry not letting people on youtube (who dont use adverts for profit) are not allowed to use any song. So what? Now everyone who wants to make a video for youtube at a decent quality has to become a musician? lol unpossible, and if it were true, then the music industry would really be in trouble, because no one would need to buy songs when they could make their own. Link to comment Share on other sites More sharing options...
Rennn Posted February 26, 2012 Share Posted February 26, 2012 Bethesda owns everything you put into a mod. Read the EULA. Even if you make a totally custom sofa with new meshes and a new texture, as soon as you put it in an esp Bethesda owns the rights to redistribute it without permission and, for all intents and purposes, owns the asset itself. I'm not hating on Bethesda at all; we all accepted the EULA, and I have no complaint about that. It's a little lame, but they did sell us Skyrim, so in a way it makes sense that they own whatever content is created for Skyrim. I'm just trying to clear this issue up. As for using other people's assets, the Nexus has a courtesy rule in place. Off-site, I don't think anyone will really care, although I suppose the modders who originally created the assets could try without success to file a lawsuit. Except that this statement is incorrect because .esps do not contain meshes or texture... but cmon, you know that. Bethesda does not automaticly own your mesh and texture files when you make a mod. With that said every time someone says "fair use" it makes me want to puke. I misspoke. I shoudl have said that "as soon as you reference a mesh or texture in an esp, and provide it for use under the EULA".Other than that, the statement stands. Link to comment Share on other sites More sharing options...
Shaydow Posted July 2, 2012 Author Share Posted July 2, 2012 Now on to my 2nd question in regards to your response; what if I made my mod REQUIRE the download of the mod that held the asset in question ( it would mean redoing a LOT of my file paths, but I can deal with that), and pointed to a download of it in the mod discription? I've seen this done I before, does it still require permission this way? If you make it require that other mod, then no explicit permission is required - and of course linking to a required file is a good way to ensure downloads for both. Giving credit is only fair. What is a good idea is at least trying to sent a message stating your intentions to make the other mod a required file of your own. Even if you do not get a reply, at least you have a chance of the author knowing of your idea. It might lead to them contacting you, which may conclude with the permissions you seek being given (hopefully, always a chance of a "no" of course...) You just have to make sure the content, and the place you link to - are safe to do so. Ripped content, or a site that supports\hosts such are not going to be allowed. So I'd recommend getting them checked with us first beforehand, just to be safe. I have not modded / visited Nexus in a while, but started playing Skyrim a week or so again ( wanted to start a new game before the release of Dawnguard ) and came back. Checked all my old posts ( I had made a few new ones ) and then saw this response in a thread I had given up on long beforehand. Thank you for the clarification. While many of my own " personal " mods would require a complete file path overhaul ( modders know what I mean, I've been known to use textures from one item set on another ) it is not IMPOSSIBLE to release what I have done, something for a long time I thought would be here on nexus, so never released anything I did ( I LIKE nexus damnit ). Peace,Shay P.S: If you have any questions on my "personal" mods, you can send me a PM. I don't think private sharing is against the TOS.... or am i wrong? P.P.S: Sorry for what would seem like a Necro, I've just been out of the loop for a while. Link to comment Share on other sites More sharing options...
tetradite Posted July 2, 2012 Share Posted July 2, 2012 Bethesda owns everything you put into a mod. Read the EULA. Even if you make a totally custom sofa with new meshes and a new texture, as soon as you put it in an esp Bethesda owns the rights to redistribute it without permission and, for all intents and purposes, owns the asset itself. I'm not hating on Bethesda at all; we all accepted the EULA, and I have no complaint about that. It's a little lame, but they did sell us Skyrim, so in a way it makes sense that they own whatever content is created for Skyrim. I'm just trying to clear this issue up. As for using other people's assets, the Nexus has a courtesy rule in place. Off-site, I don't think anyone will really care, although I suppose the modders who originally created the assets could try without success to file a lawsuit. Does this mean if someone made a mod, that contained inflammatory material (e.g detailed instructions on bomb-making, indecent images of minors etc) that all legal responsibility for it transfers to Bethesda? Don't mean to troll or anything, and I'm not going to argue legalities with anyone. Anyone who reads many of the forums here will know that whether or not Beth owns your own custom meshes and textures is a matter that people here don't agree on and I have no desire to have or see that debate again) but I'd be genuinely interested in the opinion of people who do think Beth owns EVERYTHING in a mod, on this peculiarity. Do they acquire all the rights, but none of the possible liabilities? (AGAIN, I'M NOT SEEKING TO KNOW IF THEY OWN ALL THE RIGHTS AUTOMATICALLY. I'M INTERESTED IN IF THEY DO OWN ALL THE RIGHTS, WHERE DOES THEIR ACCOUNTABILITY FOR THE CONTENTS OF THOSE MODS END?) Link to comment Share on other sites More sharing options...
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