couVr Posted July 15, 2017 Share Posted July 15, 2017 (edited) hey,when i walk through the world of skyrim, i constantly see trees popping in from nowhere. all the trees pop in at around 50 metres away and is quite annoying.I have SFO, Aspen trees, Bigger trees and some tree textures along with their LOD's. I also have DynDOLOD. Would you have any idea what could be causing this? My rig:i7 7700kgtx 1080Ti32gb RAMWindows 10Z270x gaming 7 motherboard My skyrim.ini [Actor]fVisibleNavmeshMoveDist=12288[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsabInvalidateOlderFiles=0SInvalidationFile=ArchiveInvalidation.txt[Audio]fMenuModeFadeInTime=1.0fMenuModeFadeOutTime=3.0fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0[Camera]fMouseWheelZoomSpeed=10.00[Combat]f1PArrowTiltUpAngle=0.7f1PBoltTiltUpAngle=0.7f3PArrowTiltUpAngle=0.7fMagnetismLookingMult=0.0fMagnetismStrafeHeadingMult=0.0[Controls]fMouseHeadingSensitivityMax=0.0625fMouseHeadingXScale=0.0200fMouseHeadingYScale=0.8500[Decals]bDecals=1uMaxSkinDecalPerActor=60uMaxSkinDecals=100[Display]bAllowScreenshot=0fDecalLifetime=300fLightLODMaxStartFade=8500fLightLODRange=45000fShadowLODMaxStartFade=1000fSpecularLODMaxStartFade=2000fSunShadowUpdateTime=0.25fSunUpdateThreshold=1.5iPresentInterval=1[General]sLanguage=ENGLISHuGridsToLoad=5uExterior Cell Buffer=36bPreemptivelyUnloadCells=0iPreloadSizeLimit= 4194304000bUseHardDriveCache=0bUseBackgroundFileLoader=1bSelectivePurgeUnusedOnFastTravel=1uStaticNeverFade=1iPostProcessMillisecondsLoadingQueuedPriority=5bForceFullLOD=1iNumHWThreads=8[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Grass]bAllowCreateGrass=1bAllowLoadGrass=0bDrawShaderGrass=1fGrassFadeRange=13500fGrassWindMagnitudeMax=125fGrassWindMagnitudeMin=5iGrassCellRadius=2iMaxGrassTypesPerTexure=15iMinGrassSize=40[interface]bShowTutorials=0[LightingShader]fDecalLODFadeEnd=1.1fDecalLODFadeStart=1fEnvmapLODFadeEnd=1.1fEnvmapLODFadeStart=1[LOD]fDistanceMultiplier=1.00[MapMenu]fMapWorldMaxPitch=90fMapWorldMinPitch=0fMapWorldYawRange=400[Papyrus]bEnableLogging=0bEnableProfiling=0bEnableTrace=0bLoadDebugInformation=0fPostLoadUpdateTimeMS=2000[Trees]bEnableTreeAnimations=1bEnableTrees=1fUpdateBudget=1.5[Water]bReflectLODLand=1bReflectLODObjects=1bReflectLODTrees=1bReflectSky=1 My skyrimprefs.ini [AudioMenu]fAudioMasterVolume=1.0000fVal0=0.8000fVal1=1.0000fVal2=0.4000fVal3=1.0000fVal4=1.0000fVal5=1.0000fVal6=1.0000fVal7=1.0000uID0=1007612uID1=554685uID2=466532uID3=0uID4=0uID5=0uID6=0uID7=0[Clouds]fCloudLevel0Distance=16384.0000fCloudLevel1Distance=32768.0000fCloudLevel2Distance=262144.0000fCloudNearFadeDistance=9000.0000[Controls]bAlwaysRunByDefault=1bGamePadRumble=1bInvertYValues=0fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0125[Decals]uMaxDecals=1000bDecals=1uMaxSkinDecals=100bSkinnedDecals=1uMaxSkinDecalsPerActor=60[Display]bDeferredShadows=1bDrawLandShadows=1bDrawShadows=1bFloatPointRenderTarget=1bFull Screen=1bFXAAEnabled=0bMainZPrepass=0bShadowMaskZPrepass=0bShadowsOnGrass=1bTransparencyMultisampling=0bTreesReceiveShadows=1fDecalLOD1=1000fDecalLOD2=1500fGamma=1.2400fInteriorShadowDistance=3000fLeafAnimDampenDistEnd=4600fLeafAnimDampenDistStart=3600fLightLODStartFade=3500fMeshLODFadeBoundDefault=256fMeshLODFadePercentDefault=1.2fMeshLODLevel1FadeDist=1e+007fMeshLODLevel1FadeTreeDistance=16896fMeshLODLevel2FadeDist=1e+007fMeshLODLevel2FadeTreeDistance=16896fShadowBiasScale=0.15fShadowDistance=8000fShadowLODStartFade=200fSpecularLODStartFade=2000fTreesMidLODSwitchDist=1e+007iBlurDeferredShadowMask=3iMaxAnisotropy=1iMaxDecalsPerFrame=100iMaxSkinDecalsPerFrame=25iMultiSample=0iScreenShotIndex=2iShadowFilter=3iShadowMapResolution=4096iShadowMaskQuarter=4iShadowMode=3iSize H=1080iSize W=1920iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0sD3DDevice="NVIDIA GeForce GTX 1080 Ti"iAdapter=0ipresentinterval=1[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[General]bEnableStoryManagerLogging=0iStoryManagerLoggingEvent=-1[Grass]b30GrassVS=0fGrassMaxStartFadeDistance=8500fGrassMinStartFadeDistance=0fGrassStartFadeDistance=7000[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[interface]bDialogueSubtitles=0bGeneralSubtitles=0fMouseCursorSpeed=1.00[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3[LOD]fLODFadeOutMultActors=15fLODFadeOutMultItems=15fLODFadeOutMultObjects=15fLODFadeOutMultSkyCell=1[MAIN]bCrosshairEnabled=1bGamepadEnable=1bSaveOnPause=1bSaveOnRest=1bSaveOnTravel=1bSaveOnWait=1fHUDOpacity=1.000fSkyCellRefFadeDistance=600000[Particles]iMaxDesired=6000[saveGame]fAutosaveEveryXMins=15.0000[TerrainManager]bShowLODInEditor=0fBlockLevel0Distance=35000fBlockLevel1Distance=70000fBlockMaximumDistance=250000fSplitDistanceMult=1.5fTreeLoadDistance=75000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=200[Water]bUseWaterDepth=1bUseWaterDisplacements=1bUseWaterReflections=1bUseWaterRefractions=1iWaterReflectHeight=1024iWaterReflectWidth=1024[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0 Edited July 15, 2017 by couVr Link to comment Share on other sites More sharing options...
Gorsha Posted July 16, 2017 Share Posted July 16, 2017 Maybe you try in skyrim under General; uExterior Cell Buffer=64uGridsToLoad=7iPreloadSizeLimit=4194304000 It should load more distance cells. Make a backup so you can change back if you are not satisfied. Link to comment Share on other sites More sharing options...
Reynard131 Posted July 16, 2017 Share Posted July 16, 2017 hey,when i walk through the world of skyrim, i constantly see trees popping in from nowhere. all the trees pop in at around 50 metres away and is quite annoying.I have SFO, Aspen trees, Bigger trees and some tree textures along with their LOD's. I also have DynDOLOD. Would you have any idea what could be causing this? My rig:i7 7700kgtx 1080Ti32gb RAMWindows 10Z270x gaming 7 motherboard My skyrim.ini [Actor]fVisibleNavmeshMoveDist=12288 [Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsabInvalidateOlderFiles=0SInvalidationFile=ArchiveInvalidation.txt [Audio]fMenuModeFadeInTime=1.0fMenuModeFadeOutTime=3.0fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0 [Camera]fMouseWheelZoomSpeed=10.00 [Combat]f1PArrowTiltUpAngle=0.7f1PBoltTiltUpAngle=0.7f3PArrowTiltUpAngle=0.7fMagnetismLookingMult=0.0fMagnetismStrafeHeadingMult=0.0 [Controls]fMouseHeadingSensitivityMax=0.0625fMouseHeadingXScale=0.0200fMouseHeadingYScale=0.8500 [Decals]bDecals=1uMaxSkinDecalPerActor=60uMaxSkinDecals=100 [Display]bAllowScreenshot=0fDecalLifetime=300fLightLODMaxStartFade=8500fLightLODRange=45000fShadowLODMaxStartFade=1000fSpecularLODMaxStartFade=2000fSunShadowUpdateTime=0.25fSunUpdateThreshold=1.5iPresentInterval=1 [General]sLanguage=ENGLISH uGridsToLoad=5uExterior Cell Buffer=36bPreemptivelyUnloadCells=0iPreloadSizeLimit= 4194304000bUseHardDriveCache=0bUseBackgroundFileLoader=1bSelectivePurgeUnusedOnFastTravel=1uStaticNeverFade=1iPostProcessMillisecondsLoadingQueuedPriority=5bForceFullLOD=1iNumHWThreads=8 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass]bAllowCreateGrass=1bAllowLoadGrass=0bDrawShaderGrass=1fGrassFadeRange=13500fGrassWindMagnitudeMax=125fGrassWindMagnitudeMin=5iGrassCellRadius=2iMaxGrassTypesPerTexure=15iMinGrassSize=40 [interface]bShowTutorials=0 [LightingShader]fDecalLODFadeEnd=1.1fDecalLODFadeStart=1fEnvmapLODFadeEnd=1.1fEnvmapLODFadeStart=1 [LOD]fDistanceMultiplier=1.00 [MapMenu]fMapWorldMaxPitch=90fMapWorldMinPitch=0fMapWorldYawRange=400 [Papyrus]bEnableLogging=0bEnableProfiling=0bEnableTrace=0bLoadDebugInformation=0fPostLoadUpdateTimeMS=2000 [Trees]bEnableTreeAnimations=1bEnableTrees=1fUpdateBudget=1.5 [Water]bReflectLODLand=1bReflectLODObjects=1bReflectLODTrees=1bReflectSky=1 My skyrimprefs.ini [AudioMenu]fAudioMasterVolume=1.0000fVal0=0.8000fVal1=1.0000fVal2=0.4000fVal3=1.0000fVal4=1.0000fVal5=1.0000fVal6=1.0000fVal7=1.0000uID0=1007612uID1=554685uID2=466532uID3=0uID4=0uID5=0uID6=0uID7=0 [Clouds]fCloudLevel0Distance=16384.0000fCloudLevel1Distance=32768.0000fCloudLevel2Distance=262144.0000fCloudNearFadeDistance=9000.0000 [Controls]bAlwaysRunByDefault=1bGamePadRumble=1bInvertYValues=0fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0125 [Decals]uMaxDecals=1000bDecals=1uMaxSkinDecals=100bSkinnedDecals=1uMaxSkinDecalsPerActor=60 [Display]bDeferredShadows=1bDrawLandShadows=1bDrawShadows=1bFloatPointRenderTarget=1bFull Screen=1bFXAAEnabled=0bMainZPrepass=0bShadowMaskZPrepass=0bShadowsOnGrass=1bTransparencyMultisampling=0bTreesReceiveShadows=1fDecalLOD1=1000fDecalLOD2=1500fGamma=1.2400fInteriorShadowDistance=3000fLeafAnimDampenDistEnd=4600fLeafAnimDampenDistStart=3600fLightLODStartFade=3500fMeshLODFadeBoundDefault=256fMeshLODFadePercentDefault=1.2fMeshLODLevel1FadeDist=1e+007fMeshLODLevel1FadeTreeDistance=16896fMeshLODLevel2FadeDist=1e+007fMeshLODLevel2FadeTreeDistance=16896fShadowBiasScale=0.15fShadowDistance=8000fShadowLODStartFade=200fSpecularLODStartFade=2000fTreesMidLODSwitchDist=1e+007iBlurDeferredShadowMask=3iMaxAnisotropy=1iMaxDecalsPerFrame=100iMaxSkinDecalsPerFrame=25iMultiSample=0iScreenShotIndex=2iShadowFilter=3iShadowMapResolution=4096iShadowMaskQuarter=4iShadowMode=3iSize H=1080iSize W=1920iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0sD3DDevice="NVIDIA GeForce GTX 1080 Ti"iAdapter=0ipresentinterval=1 [GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2 [General]bEnableStoryManagerLogging=0iStoryManagerLoggingEvent=-1 [Grass]b30GrassVS=0fGrassMaxStartFadeDistance=8500fGrassMinStartFadeDistance=0fGrassStartFadeDistance=7000 [imagespace]bDoDepthOfField=1iRadialBlurLevel=2 [interface]bDialogueSubtitles=0bGeneralSubtitles=0fMouseCursorSpeed=1.00 [Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3 [LOD]fLODFadeOutMultActors=15fLODFadeOutMultItems=15fLODFadeOutMultObjects=15fLODFadeOutMultSkyCell=1 [MAIN]bCrosshairEnabled=1bGamepadEnable=1bSaveOnPause=1bSaveOnRest=1bSaveOnTravel=1bSaveOnWait=1fHUDOpacity=1.000fSkyCellRefFadeDistance=600000 [Particles]iMaxDesired=6000 [saveGame]fAutosaveEveryXMins=15.0000 [TerrainManager]bShowLODInEditor=0fBlockLevel0Distance=35000fBlockLevel1Distance=70000fBlockMaximumDistance=250000fSplitDistanceMult=1.5fTreeLoadDistance=75000 [Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=200 [Water]bUseWaterDepth=1bUseWaterDisplacements=1bUseWaterReflections=1bUseWaterRefractions=1iWaterReflectHeight=1024iWaterReflectWidth=1024[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0 Both of the LOD programs require tat you run the generator utility... go to the instructions Link to comment Share on other sites More sharing options...
morogoth35 Posted July 16, 2017 Share Posted July 16, 2017 hey,when i walk through the world of skyrim, i constantly see trees popping in from nowhere. all the trees pop in at around 50 metres away and is quite annoying.I have SFO, Aspen trees, Bigger trees and some tree textures along with their LOD's. I also have DynDOLOD. Would you have any idea what could be causing this? My rig:i7 7700kgtx 1080Ti32gb RAMWindows 10Z270x gaming 7 motherboard My skyrim.ini [Actor]fVisibleNavmeshMoveDist=12288 [Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsabInvalidateOlderFiles=0SInvalidationFile=ArchiveInvalidation.txt [Audio]fMenuModeFadeInTime=1.0fMenuModeFadeOutTime=3.0fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0 [Camera]fMouseWheelZoomSpeed=10.00 [Combat]f1PArrowTiltUpAngle=0.7f1PBoltTiltUpAngle=0.7f3PArrowTiltUpAngle=0.7fMagnetismLookingMult=0.0fMagnetismStrafeHeadingMult=0.0 [Controls]fMouseHeadingSensitivityMax=0.0625fMouseHeadingXScale=0.0200fMouseHeadingYScale=0.8500 [Decals]bDecals=1uMaxSkinDecalPerActor=60uMaxSkinDecals=100 [Display]bAllowScreenshot=0fDecalLifetime=300fLightLODMaxStartFade=8500fLightLODRange=45000fShadowLODMaxStartFade=1000fSpecularLODMaxStartFade=2000fSunShadowUpdateTime=0.25fSunUpdateThreshold=1.5iPresentInterval=1 [General]sLanguage=ENGLISH uGridsToLoad=5uExterior Cell Buffer=36bPreemptivelyUnloadCells=0iPreloadSizeLimit= 4194304000bUseHardDriveCache=0bUseBackgroundFileLoader=1bSelectivePurgeUnusedOnFastTravel=1uStaticNeverFade=1iPostProcessMillisecondsLoadingQueuedPriority=5bForceFullLOD=1iNumHWThreads=8 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass]bAllowCreateGrass=1bAllowLoadGrass=0bDrawShaderGrass=1fGrassFadeRange=13500fGrassWindMagnitudeMax=125fGrassWindMagnitudeMin=5iGrassCellRadius=2iMaxGrassTypesPerTexure=15iMinGrassSize=40 [interface]bShowTutorials=0 [LightingShader]fDecalLODFadeEnd=1.1fDecalLODFadeStart=1fEnvmapLODFadeEnd=1.1fEnvmapLODFadeStart=1 [LOD]fDistanceMultiplier=1.00 [MapMenu]fMapWorldMaxPitch=90fMapWorldMinPitch=0fMapWorldYawRange=400 [Papyrus]bEnableLogging=0bEnableProfiling=0bEnableTrace=0bLoadDebugInformation=0fPostLoadUpdateTimeMS=2000 [Trees]bEnableTreeAnimations=1bEnableTrees=1fUpdateBudget=1.5 [Water]bReflectLODLand=1bReflectLODObjects=1bReflectLODTrees=1bReflectSky=1 My skyrimprefs.ini [AudioMenu]fAudioMasterVolume=1.0000fVal0=0.8000fVal1=1.0000fVal2=0.4000fVal3=1.0000fVal4=1.0000fVal5=1.0000fVal6=1.0000fVal7=1.0000uID0=1007612uID1=554685uID2=466532uID3=0uID4=0uID5=0uID6=0uID7=0 [Clouds]fCloudLevel0Distance=16384.0000fCloudLevel1Distance=32768.0000fCloudLevel2Distance=262144.0000fCloudNearFadeDistance=9000.0000 [Controls]bAlwaysRunByDefault=1bGamePadRumble=1bInvertYValues=0fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0125 [Decals]uMaxDecals=1000bDecals=1uMaxSkinDecals=100bSkinnedDecals=1uMaxSkinDecalsPerActor=60 [Display]bDeferredShadows=1bDrawLandShadows=1bDrawShadows=1bFloatPointRenderTarget=1bFull Screen=1bFXAAEnabled=0bMainZPrepass=0bShadowMaskZPrepass=0bShadowsOnGrass=1bTransparencyMultisampling=0bTreesReceiveShadows=1fDecalLOD1=1000fDecalLOD2=1500fGamma=1.2400fInteriorShadowDistance=3000fLeafAnimDampenDistEnd=4600fLeafAnimDampenDistStart=3600fLightLODStartFade=3500fMeshLODFadeBoundDefault=256fMeshLODFadePercentDefault=1.2fMeshLODLevel1FadeDist=1e+007fMeshLODLevel1FadeTreeDistance=16896fMeshLODLevel2FadeDist=1e+007fMeshLODLevel2FadeTreeDistance=16896fShadowBiasScale=0.15fShadowDistance=8000fShadowLODStartFade=200fSpecularLODStartFade=2000fTreesMidLODSwitchDist=1e+007iBlurDeferredShadowMask=3iMaxAnisotropy=1iMaxDecalsPerFrame=100iMaxSkinDecalsPerFrame=25iMultiSample=0iScreenShotIndex=2iShadowFilter=3iShadowMapResolution=4096iShadowMaskQuarter=4iShadowMode=3iSize H=1080iSize W=1920iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0sD3DDevice="NVIDIA GeForce GTX 1080 Ti"iAdapter=0ipresentinterval=1 [GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2 [General]bEnableStoryManagerLogging=0iStoryManagerLoggingEvent=-1 [Grass]b30GrassVS=0fGrassMaxStartFadeDistance=8500fGrassMinStartFadeDistance=0fGrassStartFadeDistance=7000 [imagespace]bDoDepthOfField=1iRadialBlurLevel=2 [interface]bDialogueSubtitles=0bGeneralSubtitles=0fMouseCursorSpeed=1.00 [Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3 [LOD]fLODFadeOutMultActors=15fLODFadeOutMultItems=15fLODFadeOutMultObjects=15fLODFadeOutMultSkyCell=1 [MAIN]bCrosshairEnabled=1bGamepadEnable=1bSaveOnPause=1bSaveOnRest=1bSaveOnTravel=1bSaveOnWait=1fHUDOpacity=1.000fSkyCellRefFadeDistance=600000 [Particles]iMaxDesired=6000 [saveGame]fAutosaveEveryXMins=15.0000 [TerrainManager]bShowLODInEditor=0fBlockLevel0Distance=35000fBlockLevel1Distance=70000fBlockMaximumDistance=250000fSplitDistanceMult=1.5fTreeLoadDistance=75000 [Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=200 [Water]bUseWaterDepth=1bUseWaterDisplacements=1bUseWaterReflections=1bUseWaterRefractions=1iWaterReflectHeight=1024iWaterReflectWidth=1024[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0 That is an issue in the vanilla game. Everyone has it. The only way to fix it as far as I know is to use a mod called DynDOLOD. DynDOLOD will make the pop in almost completely unnoticable. Link to comment Share on other sites More sharing options...
IntricateDirection Posted August 21, 2019 Share Posted August 21, 2019 He said he was using dyndolod. Link to comment Share on other sites More sharing options...
orderslayer Posted August 22, 2019 Share Posted August 22, 2019 w hey,when i walk through the world of skyrim, i constantly see trees popping in from nowhere. all the trees pop in at around 50 metres away and is quite annoying.I have SFO, Aspen trees, Bigger trees and some tree textures along with their LOD's. I also have DynDOLOD. Would you have any idea what could be causing this? My rig:i7 7700kgtx 1080Ti32gb RAMWindows 10Z270x gaming 7 motherboard My skyrim.ini [Actor]fVisibleNavmeshMoveDist=12288[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsabInvalidateOlderFiles=0SInvalidationFile=ArchiveInvalidation.txt[Audio]fMenuModeFadeInTime=1.0fMenuModeFadeOutTime=3.0fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0[Camera]fMouseWheelZoomSpeed=10.00[Combat]f1PArrowTiltUpAngle=0.7f1PBoltTiltUpAngle=0.7f3PArrowTiltUpAngle=0.7fMagnetismLookingMult=0.0fMagnetismStrafeHeadingMult=0.0[Controls]fMouseHeadingSensitivityMax=0.0625fMouseHeadingXScale=0.0200fMouseHeadingYScale=0.8500[Decals]bDecals=1uMaxSkinDecalPerActor=60uMaxSkinDecals=100[Display]bAllowScreenshot=0fDecalLifetime=300fLightLODMaxStartFade=8500fLightLODRange=45000fShadowLODMaxStartFade=1000fSpecularLODMaxStartFade=2000fSunShadowUpdateTime=0.25fSunUpdateThreshold=1.5iPresentInterval=1[General]sLanguage=ENGLISHuGridsToLoad=5uExterior Cell Buffer=36bPreemptivelyUnloadCells=0iPreloadSizeLimit= 4194304000bUseHardDriveCache=0bUseBackgroundFileLoader=1bSelectivePurgeUnusedOnFastTravel=1uStaticNeverFade=1iPostProcessMillisecondsLoadingQueuedPriority=5bForceFullLOD=1iNumHWThreads=8[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Grass]bAllowCreateGrass=1bAllowLoadGrass=0bDrawShaderGrass=1fGrassFadeRange=13500fGrassWindMagnitudeMax=125fGrassWindMagnitudeMin=5iGrassCellRadius=2iMaxGrassTypesPerTexure=15iMinGrassSize=40[interface]bShowTutorials=0[LightingShader]fDecalLODFadeEnd=1.1fDecalLODFadeStart=1fEnvmapLODFadeEnd=1.1fEnvmapLODFadeStart=1[LOD]fDistanceMultiplier=1.00[MapMenu]fMapWorldMaxPitch=90fMapWorldMinPitch=0fMapWorldYawRange=400[Papyrus]bEnableLogging=0bEnableProfiling=0bEnableTrace=0bLoadDebugInformation=0fPostLoadUpdateTimeMS=2000[Trees]bEnableTreeAnimations=1bEnableTrees=1fUpdateBudget=1.5[Water]bReflectLODLand=1bReflectLODObjects=1bReflectLODTrees=1bReflectSky=1 My skyrimprefs.ini [AudioMenu]fAudioMasterVolume=1.0000fVal0=0.8000fVal1=1.0000fVal2=0.4000fVal3=1.0000fVal4=1.0000fVal5=1.0000fVal6=1.0000fVal7=1.0000uID0=1007612uID1=554685uID2=466532uID3=0uID4=0uID5=0uID6=0uID7=0[Clouds]fCloudLevel0Distance=16384.0000fCloudLevel1Distance=32768.0000fCloudLevel2Distance=262144.0000fCloudNearFadeDistance=9000.0000[Controls]bAlwaysRunByDefault=1bGamePadRumble=1bInvertYValues=0fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0125[Decals]uMaxDecals=1000bDecals=1uMaxSkinDecals=100bSkinnedDecals=1uMaxSkinDecalsPerActor=60[Display]bDeferredShadows=1bDrawLandShadows=1bDrawShadows=1bFloatPointRenderTarget=1bFull Screen=1bFXAAEnabled=0bMainZPrepass=0bShadowMaskZPrepass=0bShadowsOnGrass=1bTransparencyMultisampling=0bTreesReceiveShadows=1fDecalLOD1=1000fDecalLOD2=1500fGamma=1.2400fInteriorShadowDistance=3000fLeafAnimDampenDistEnd=4600fLeafAnimDampenDistStart=3600fLightLODStartFade=3500fMeshLODFadeBoundDefault=256fMeshLODFadePercentDefault=1.2fMeshLODLevel1FadeDist=1e+007fMeshLODLevel1FadeTreeDistance=16896fMeshLODLevel2FadeDist=1e+007fMeshLODLevel2FadeTreeDistance=16896fShadowBiasScale=0.15fShadowDistance=8000fShadowLODStartFade=200fSpecularLODStartFade=2000fTreesMidLODSwitchDist=1e+007iBlurDeferredShadowMask=3iMaxAnisotropy=1iMaxDecalsPerFrame=100iMaxSkinDecalsPerFrame=25iMultiSample=0iScreenShotIndex=2iShadowFilter=3iShadowMapResolution=4096iShadowMaskQuarter=4iShadowMode=3iSize H=1080iSize W=1920iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0sD3DDevice="NVIDIA GeForce GTX 1080 Ti"iAdapter=0ipresentinterval=1[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[General]bEnableStoryManagerLogging=0iStoryManagerLoggingEvent=-1[Grass]b30GrassVS=0fGrassMaxStartFadeDistance=8500fGrassMinStartFadeDistance=0fGrassStartFadeDistance=7000[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[interface]bDialogueSubtitles=0bGeneralSubtitles=0fMouseCursorSpeed=1.00[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3[LOD]fLODFadeOutMultActors=15fLODFadeOutMultItems=15fLODFadeOutMultObjects=15fLODFadeOutMultSkyCell=1[MAIN]bCrosshairEnabled=1bGamepadEnable=1bSaveOnPause=1bSaveOnRest=1bSaveOnTravel=1bSaveOnWait=1fHUDOpacity=1.000fSkyCellRefFadeDistance=600000[Particles]iMaxDesired=6000[saveGame]fAutosaveEveryXMins=15.0000[TerrainManager]bShowLODInEditor=0fBlockLevel0Distance=35000fBlockLevel1Distance=70000fBlockMaximumDistance=250000fSplitDistanceMult=1.5fTreeLoadDistance=75000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=200[Water]bUseWaterDepth=1bUseWaterDisplacements=1bUseWaterReflections=1bUseWaterRefractions=1iWaterReflectHeight=1024iWaterReflectWidth=1024[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0 That is an issue in the vanilla game. Everyone has it. The only way to fix it as far as I know is to use a mod called DynDOLOD. DynDOLOD will make the pop in almost completely unnoticable. wat I never had this issue yet weird Link to comment Share on other sites More sharing options...
ModsPTYLTD Posted April 10, 2021 Share Posted April 10, 2021 try making the animate trees setting in skyrim ini set to 0, and that updatebudget there set to 0, or just update budget. Link to comment Share on other sites More sharing options...
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