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Anyone else think there isn't enough stuff to spend gold on?


SallalePop

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I'm swimming in gold right now. I bought and fully decorated all the houses, leveled up enchanting, alchemy, and smithing, and got my awesome weapons and armor. Never once did I feel like I could run out of money. It would be nice if there were some cool weapons that could be obtained through pricey gold purchases, but right now I have nothing to spend it on. Its been like this on all my playthroughs.

 

It also always bugged me that vendors often have large amounts of decent weapons, but there is no point in buying them because smithing the item is always cheaper (and is also cheap to level) and the materials to do so can almost always be found on the vendor, reducing the need for gold even further.

 

A mod with a bunch of cool bonuses, armor, weapons, aesthetic items, etc, that could be purchased with a good amount of gold would be nice. Or maybe the DLC will have something cool to buy.

Edited by SallalePop
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I hope atleast we can see modders create a vendor for all their work like a lot of us did in Morrowind. what i mean is some of the more popular armor/clothing/weapon/etc mods out there got so big that after awhile they created a vendor and a location with a lot of work put into it that combines a lot, if not all their work into one for easy access.

 

i was always spending money on the items. some even cost a lot! loved it very much lol.

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I hope atleast we can see modders create a vendor for all their work like a lot of us did in Morrowind. what i mean is some of the more popular armor/clothing/weapon/etc mods out there got so big that after awhile they created a vendor and a location with a lot of work put into it that combines a lot, if not all their work into one for easy access.

 

i was always spending money on the items. some even cost a lot! loved it very much lol.

Yeah that is definitely something I'm looking forward to in the near future. Pretty sure in the next few weeks somebody will upload something like that.

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Just thought about something...

 

If you noticed all those mods out there are not for sale, you simply craft them...this would make it hard to do that actually. this actually sucks i think because what if you make a character that does not use smithing or roleplays to not use it? for example i'm currently playing an Altmer pure mage and he does not use smithing, only time i did it was the learning process when you first talk to a smith.

 

But yet i have a ton of mods that allow me to create awesome things i would love to have. but i do not smith so it's not gonna happen :/

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I don't use crafting, alchemy or enchanting. I find it really kills my gameplay when I do. I like to call myself an 'honest thief' though, because I don't use weapons on people (the driving ethic behind it is that I'm the 'bad' guy here) and I will pay my fines and serve my sentences. If I get caught; I don't get caught often.

 

So when I make a great big blunder my pocketbook suffers for it.

 

But as far as expenses go, I've got a primary needs mod that makes it a bit harder to keep the clink in my pocket. On the other hand, I have the expensive cart-travel mod (any my PN mod removes fast travel) so that really eats gold as well. I also don't own a house and when I'm in town, I have to stay in inns. When I'm on the road, I have to stock food and supplies, and I sleep out of a tent. And when I got my horse, I had to do a lot of pickpocketing to make it up.

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