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Sailing mod anyone?


Lambar

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Hi Folks,

 

Please correct me if I'm wrong but Skyrim is a Vikingish type setting?

 

I'm a professional game designer/producer/scriptwriter who would like to create a mod with:

 

Sailing (1st P or 3rd P) by wind and tidal means, depth and other sailing factors involved but not anally tedious more fun sailing but with some thought involved.

 

Strong winds, waves, tides and storms play a big part on when a vogage can start (consult the weather oracle, use your own sailing knowledge (could be learnt through books. training, listening to NPC advice etc or rely on a crew member's advice?)

 

Navigation by the stars/charts/mechanical device/companion or other means

 

Discover new lands, creatures and native flora, fauna and indginus population.

 

Finding interesting flotsum and Jetsum (e.g. new creatures (turtles, dolphins, big octopi, messages in bottles with cryptic directions to new lands/treasure/mythical creatures or floating barrels with stuff in, mermaids etc etc etc)

 

Naval combat (big crossbows on ships, boarding/hand to hand etc. etc)

 

Hit and run attacks on island communities ala Vikings.

 

An island base for you and your crew/soldiers/contraband ala Tortuga

 

Piracy

 

Many other ideas could comefrom this idea e.g. choosing to become a fisherman, a hunter of sharks or other water beasties, a diver for sunken treasure or underwater civilisations etc.

 

Looking for experienced coders/scripters,2D/3D artists, level designers, foley artists (SFX) and any enthusiastic and diligent helpers who might want to learn a few things on the way.

 

If I have any response and was able to form a team then I would start with small targets rather than trying to do everything at once, frustrating but necessary. One step at a time otherwise we all fall over and we go no-where.

 

regards,

 

Lambar

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