knorton01 Posted July 18, 2017 Share Posted July 18, 2017 (edited) How does one add requirements to other mods in an xbox1 upload? I assume that if I add dependancies to the pc version of a mod (even if that mod also exists in FO4) then an error would occur upon loading up that mod on the console. In other words, if I want to add a weapon in a mod to a custom leveled item list in the ck, how would I get the xbox to recognize the dependency on the weapon mod? And how do I select the weapon that I would like in a leveled list, out of a plugin meant for the xbox? As another example, how do I upload a character preset that uses, say, an azar ponytail? Edited July 18, 2017 by knorton01 Link to comment Share on other sites More sharing options...
T0O00O0O Posted July 19, 2017 Share Posted July 19, 2017 (edited) redacted Edited December 6, 2017 by T0O00O0O Link to comment Share on other sites More sharing options...
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