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Sounds of Skyrim and NMM


Dubnoman

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I wanted to install Sounds of Skyrim, both the "The Wilds" version and "Dungeons" version. I use NMM. I installed The Wilds, and went to install Dungeons, and when trying to install the second one, it gives a message and yes, no, or cancel as my options. If I click yes, it cancels out the first one. If I click no, it will try to have both mods installed, but it will replace files. I can select different options, including "yes to all" and "no to all". I know this happens sometimes with mods on NMM. My question is, what do I want to select? "Yes to all" or "No to all"?
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  • 2 weeks later...

You can rename one or both of the mods. Select the mod, click the info icon, and then change them to e.g. Sounds Wilds and Sounds Dungeons. Then you can enable both. Unfortunately NMM only checks name uniqueness up to the first hyphen, it seems.

 

No, this is not the problem. Lets say you install Wilds first, and then Dungeons. Even after renaming the mod name, it will still give you a message such as:

 

Data file "Data\Sound\fx\SoundsofSkyrim\Silent\Instructions.txt" has already been installed by 'Sounds of Skyrim Wilds' ...

 

Both versions are trying to write to the same directory, SoundsofSkyrim, which appears to have nothing to do with what you call the mod in NMM. I would expect one would have to go into the coding of the mod and edit all the directories.

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  • 3 months later...
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