S0ns0fAnarchY Posted July 18, 2017 Share Posted July 18, 2017 Prologue Inspired by the mechanics of other Oblivion vampire mods , this one mod , is made of relatively easy to construct parts ( except for example , Flesh Abomination lesser power , perhaps ) . The leveling systemis designed to be liek the one of the Oblivion skills . An in-game menu could be utilized to check your progress and current state . Hunter's Sight and Vampire's Seduction should remain as in vanilla Oblivion and be to your arsenal from Novice Vampirism level . Reign of Terror and Embrace of Shadows were reworked as an idea , though , a bit . Stat boosts per Hunger level should remain as in vanilla Oblivion . They were satisfying enough. The idea was to get all your extra spells and lesser powers up to Expert level of Vampirism , so you could get enough crowd control , sustain and damage output from early mid to late game . After all you are supposed to dominate your opponents as a spawn of Molag Bal , and ''shape'' Cyrodiil to your liking . The Spells and Lesser Powers are also inspired from the various vampire clan fighting styles from all across Tamriel with a little fantasy added to them . SHould a willing modder want to make this mod , it would be highly advised that he is accustomed with Oblivion vampire mods out there . It's a refined mix of the best , in my opinion , ideas from them while trying to keep it interesting but as much down to Earth , as possible . Have fun reading ! Ways To Feed And Increase Your Vampirism Level Stealth - feed on a sleeping victim NPC . Might kill him if you persist . Counts as murder . Brutal - feed in combat on a victim NPC , including Dremora . Requires high enough Strength and Hand to Hand skill . Does damage . Stealth And Brutal - feed on a corpse NPC remaining blood or purchase blood potions from Melisande at a fair price . Hunger System As in vanilla Oblivion . The Abilities Domination 1) Mesmerize - Gain new dialog options with NPCs , depending on your disposition towards them , including suggesting them to go to sleep or commiting suicide . No feed option , as it would be weird to feed on someone in palin sight . Different actions require different level of disposition ( Apprentice level of Vampirism , gets more advanced in higher levels ) . 2) Reign Of Terror Unleashed - Area Of Effect Fear effect of standard medium to long radius on NPCs , certain creatures and undead ( Journeyman level of Vampirism ) . ( lesser power ) 3) Mind Control - Command , Rally and Fortify attributes ranged spell , that makes the target a temporary ally . Mesmerize is still possible ( Journeyman level of Vampirism ) . ( spell ) 4) Embrace of Shadows - 100% Chameleon on Self for a fixed small to mediocre amount of time , where actions are permitted and silent , like spellcasting and attacking . User's movement is muffled ( Apprentice level of Vampirism ) . ( lesser power ) Blood Magic ( spells ) 1) Siphon Blood - Instantly Damages / Absorbs Health on Touch . Counts towards feeding ( Novice level of Vampirism ) . 2) Blood Nova - Damages instantly / Absorbs Health per second to everyone around you in a mediocre to long radius . Also causes knockback . Some targets may be immune . Doesnt count as feeding . High magicka cost ( Journeyman level of Vampirism ) . 3) Blood Shield - Use blood to create a shieldall around you that Shield effects and Spell Reflects for a fixed medium % amount , the enemy attacks for a period of time . Gets stronger per level of Vampirism . Also siphons blood , healing you if touched by anyone ( Apprentice level of Vampirism ) . 4) Carrion Swarm - Command a cloud of bats to charge forth in a cone in front of you , heavily damaging and absorbing health per second from opponents hit , over a duration of time . Causes silence ( perhaps a root in place ) as it lasts . Medium to high magicka cost ( Expert level of Vampirism ) . Flesh And Bones 1) Raise Undead Thrall / Consume Blood ( spell ) - Activate a dead NPC body to raise a permanent zombie follower . One at start ( Novice level ) plus one for every Vampirism level ( Apprentice > Journeyman > Expert > Master ) to a max of 5 zombies . You can consume its blood , destroying it on the process for an Absorb Health effect . If anyone sees you going around with them zombies , they will attack you or refuse to talk to you like in Stage 4 Hunger state ( Novice level of Vampirism up to Master ) . 2) Flesh Abomination ( lesser power ) - Command your zombies to fuse with you into a flesh mostrosity for a period of time . You gain increased unarmed damage per zombie consumed , Shield effect , Spell Absorption and cannot be staggered , feel knockback or be paralyzed . Cannot use weapons and most spells , also previous spell effects and enchants are negated . Also your travelling bag is inaccessible for the duration . While in this form , your backwards power attack is a corrosive , spitting , flesh bolt that disintegrates your target's armor and heavily damages him over time . Your standing power attack is a damaging attack with increased critical strike chance ( 2.5x ) . Your sideways power attacks , slam the ground , causing an Area Of Effect damaging shockwave that staggers and has a chance to knock your enemies down . Your forward power attack has a small chance to impale your target , heavily damaging him . Careful using power attacks they consume a lot of Fatigue . Hopefully you have enough of it . You also get to cast the following lesser power and spells while in this form : 1) Demoralising Shout - Demoralizes enemy NPCs and beasts all around you for an amount of time , but not undead ( lesser power ) . 2) Command Undead ( spell ) - Allows you to take control of an undead creature , up to three creatures . They explode for AoE damage, after 25 to 30 seconds . 3) Blood Fountain ( spell ) - Cast near any corpses to consume them to increase your transformation duration for 5 seconds per corpse and heal you for a bit . You also carry Porphyric Plague disease , that if it's spread on your opponent it reduces all his stats ( Strength , Agility etc. up to Luck ) by 15 points , until cured , while transformed . Vampiric Strength 1) Blood Reconstruction ( spell ) - Restores health per second , while activated . Gets stronger per Vampirism level ( Novice level of Vampirism ) . 2) Rule The Weak ( lesser power ) - Upon activation , increases your damage output , leading you into a frenzy for a period of time ( Apprentice level of Vampirism ) . 3) Slow Time ( lesser power ) - You get to move faster while everyone around you seems to significantly slow down for a period of time ( Journeyman level of Vampirism ) . 4) Vampiric Celerity ( spell ) - You get to move faster , includes waterwalking and jump higher until deactivated . Consumes slowly your magicka ( Expert Level of Vampirism ) . Master Level Greater Powers 1) Time Stop - Freezes day progression time for a considerable amount of time . 2) Bat Form - You get to tranform into a bat , allowing you to travel flying around freely . Don't let others see you transform . Lasts a long amount of time . 3) Summon Undead Army - You get to summon 3 strong skeleton warriors and 5 zombies at once from nearby corpses and graves to do your bidding . Last until killed . Zombies can still be used for the Flesh Abomination lesser power , if available and the skeletons will remain even after the transformation . 4) Prophecy - Block the sun for a whole day via a mist . Cooldown 3 days . You've got to read the special books to unlock all these abilities once you reach the appropriate level of Vampirism , purchased only by vampires from Melisande , the Breton witch involved with the Vampirism Cure Quest . Spells use magicka , lesser and greater powers dont but you need to wait ' till they recharge , so be careful when you use them . Epilogue Hope you liked the ideas . Tried to keep themas lore - friendly as possible . Please if you feel like it , leave your comments and hopefully a willing modder will appear . Have a good eveningand thank you for your time ! Link to comment Share on other sites More sharing options...
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