Oblivionaddicted Posted July 21, 2017 Share Posted July 21, 2017 Hello everybody! I would like to make a mod in which a menu appear when the player activates a certain door.This menu gives the player a choice between various destinations and teleports him once the choice is made. Here is what my script looks like. ScriptName MyScriptsName Short choiceset Choice to GetButtonPressed Begin OnActivateMessageBox "Text", "Option 1", "Option 2", "Option 3", "Option 4", "Option 5"If ( choice == 0)Player.moveto CustomMarker1ElseIf (choice ==1)Player.moveto CustomMarker2ElseIf (choice ==2)Player.moveto CustomMarker3ElseIf (choice ==3)Player.moveto CustomMarker4ElseIf (choice ==4)Player.moveto CustomMarker5EndIfEnd What should I change so it works? Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted July 21, 2017 Author Share Posted July 21, 2017 Nevermind, I fixed it. Link to comment Share on other sites More sharing options...
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