Laz3456 Posted February 27, 2012 Share Posted February 27, 2012 Hello, I've searched online and could find nothing on this but just in case anyone is interested it seems that HiResTexturePack01 covers terrain and HiResTexturePack02 covers clothing and items. So if like me you have armour, weapons and equipment mods just enable 01 to get the upgraded terrain textures because 02 will make it so you end up with blue object and CTD's. I haven't check it but I imagine if you only have terrain mods then you can enable 02 to get the upgraded equipment textures. At this time this is only what I suspect from experimenting with the ESP’s it is not for certain until I have put some good hours in. Cheers, Laz Link to comment Share on other sites More sharing options...
esrafael Posted February 27, 2012 Share Posted February 27, 2012 There's a workaround by adding the BSAs to your INI, and completely ignoring the ESPs:http://forums.nexusmods.com/index.php?/topic/555176-bethesda-hd-pack-override/page__view__findpost__p__4509094 This makes it so the HiRes BSAs voerride the original, and mod textures will override the HiRes ones. I'm surprised your search didn't turn this up, it was figured out the same day as the pack was released. Link to comment Share on other sites More sharing options...
Laz3456 Posted February 27, 2012 Author Share Posted February 27, 2012 Great thanks, it looks like I was searching for the wrong thing! Cheers, Laz There's a workaround by adding the BSAs to your INI, and completely ignoring the ESPs:http://forums.nexusmods.com/index.php?/topic/555176-bethesda-hd-pack-override/page__view__findpost__p__4509094 This makes it so the HiRes BSAs voerride the original, and mod textures will override the HiRes ones. I'm surprised your search didn't turn this up, it was figured out the same day as the pack was released. Link to comment Share on other sites More sharing options...
Laz3456 Posted February 27, 2012 Author Share Posted February 27, 2012 The work around just brought me to crash city, oh well 3GB of junk I can't use. My approach proved faulty as I am still getting blue objects. Cheers, Laz Great thanks, it looks like I was searching for the wrong thing! Cheers, Laz There's a workaround by adding the BSAs to your INI, and completely ignoring the ESPs:http://forums.nexusmods.com/index.php?/topic/555176-bethesda-hd-pack-override/page__view__findpost__p__4509094 This makes it so the HiRes BSAs voerride the original, and mod textures will override the HiRes ones. I'm surprised your search didn't turn this up, it was figured out the same day as the pack was released. Link to comment Share on other sites More sharing options...
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