chambcra Posted July 25, 2017 Share Posted July 25, 2017 That may be asking a lot (I'd still like to see it if it's out there or if someone knows off the top of their head) so here's something more specific. If type into the "find text" box "setstage LegendKorQuest7 40" and nothing is found in any of the tabs does that mean it's missing in the mod, and a bug, or is there a way to do it other than the setstage command? My example is the actual problem I'm working on in the (DC)The Legend of San Kor.esp. The "find text" function finds it if it's in a script or an info, I think reliably, but I think I have stumbled onto one or two other ways to advance a quest but I can't remember what they were. Thanks Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted July 27, 2017 Share Posted July 27, 2017 The best mean is to look through the mod's esp and or esm because the quest stages don't always show a text and might trigger important things however. Link to comment Share on other sites More sharing options...
chambcra Posted July 28, 2017 Author Share Posted July 28, 2017 (edited) Thanks Oblivionaddicted for the reply. I'm addicted as well because of companion Vilja (that gal is just too cool to say goodbye to). I'll have to think some more about what you said. It's getting a little late here but briefly in the CS, in the stages tab, stage 40 says "when I pressed the switch . . . the wall crumbled and I can proceed further". I hit the switch and the wall crumbled but I didn't get the advance to stage 40 message. When I manually advanced the stage I got the message. I couldn't see where it was attached to the switch but maybe it was part of the crumbling wall routine. I finally finished this mod (with much use of the CS) since my post so this particular case is no big deal but I'm hoping to build a list of all possible ways to advance a quest for future reference. I'll be continuing my studies possibly forever. So far I have: scriptsinfosactivator objectstrigger zones Thanks Edited July 28, 2017 by chambcra Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted July 30, 2017 Share Posted July 30, 2017 Set the quest as the active one and type sqt to get the quest's editor ID and hopefully your current stage number. Link to comment Share on other sites More sharing options...
chambcra Posted July 30, 2017 Author Share Posted July 30, 2017 Thanks. I've been doing that and also the getstage command and the quest was at stage 30 before and after the wall crumbled. I was just trying to find out why it didn't advance to stage 40 as it should have. Do you know of anything to add to my list of possible ways to advance a quest? scriptsinfosactivator objectstrigger zones Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted August 3, 2017 Share Posted August 3, 2017 Dialogues Link to comment Share on other sites More sharing options...
chambcra Posted August 7, 2017 Author Share Posted August 7, 2017 Okay, great. I guess that's everything then. I'm not sure what the difference is between infos and conversations. I'll start looking into that. Link to comment Share on other sites More sharing options...
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