Crowley9 Posted August 1, 2017 Share Posted August 1, 2017 I've noticed that when I'm going around killing Fiends for karma and loot, whether I gain karma from the kills is subject to some odd variables. If I do a sneak kill the karma gain is almost guaranteed, whereas if I rush in towards the enemy and kill them while fully alerted, I rarely gain karma. Does anyone have any idea why the game behaves like this? Link to comment Share on other sites More sharing options...
dubiousintent Posted August 1, 2017 Share Posted August 1, 2017 By all accounts it's pretty spotty and buggy. Once the FNV designers decided to downplay it's effect from that of FO3, they apparently ignored it. There are a number of mods that attempt to fix the system; however only three even have 1K endorsements. Which suggests most people simply ignore it. -Dubious- Link to comment Share on other sites More sharing options...
Ladez Posted August 1, 2017 Share Posted August 1, 2017 Karma is a leftover mechanic from Fallout 3—it is both broken and irrelevant, save for a few isolated cases. Just ignore it, your reputation with factions is what actually matters. Link to comment Share on other sites More sharing options...
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