anubispriest Posted February 27, 2012 Share Posted February 27, 2012 (edited) I would like to change only the sprint speed of the werewolf that a player becomes. If the NPC werewolves changed too,that would be ok.... but I got a bad feeling it won't work out that way. Is there a specific Actor Value for just the Werewolf sprint speed? I figure that there is not, but asking doesn't hurt. I really don't want to change the overall actor speed or overall actor sprint speed because my intent is to allow a werewolf form to be used as an escape mechanism, but right now attempting that finds my character with a herd of NPCs right on my tail and never once being able to actually outrun them. I mean, every use of werewolves in the media makes their leap and sprint abilities much greater than a human's... except in Skyrim I guess. :wallbash: The other thought would be to find the actual actor and change that single actor's movement value in the Actor's Stats tab under the Speed setting: but what I do not know is if the WerewolfPreloadActor is what the player becomes (and thus where the speed comes from), or if the base Sprint multiplier of the character is all that is used when the player transforms. I figured it might be wise to ask those with more knowledge than I have before I go mucking about testing stuff for hours on end. I don't mod much, but this one is bothering me... so I wanna fix it no matter how lax I am at this stuff. :( Thanks, Anubis Edited February 27, 2012 by anubispriest Link to comment Share on other sites More sharing options...
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