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Working with a Scetsh artist


jroin

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Hey.., is anny one itrestd in working with a scetsh artist???

 

I have menny drawings and scetshes for armor(peases), weapons and race. :D

 

why don't I do it my self???

 

That's du to me not having any 3D modeling programs (and so also lack the knowledge on how to use one) :unsure:

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Hey.., is anny one itrestd in working with a scetsh artist???

 

I have menny drawings and scetshes for armor(peases), weapons and race. :D

 

why don't I do it my self???

 

That's du to me not having any 3D modeling programs (and so also lack the knowledge on how to use one) :unsure:

Examples of your work?

 

Knowledge of lore or game mechanics?

 

However skilled as you may be, many things may not be possible to do in any shape or form. Understanding what can and cannot be done, and what would be required (atleast basically) to make those things doable is really the important part. A sketch made by a 10 year old, using crayon (mspaint), but is still applicable is more useful for modding than a sketch made by a professional artist who has no understanding of what is achievable. A willingness to work according to what someone else wants, as well as being able to communicate with those persons can however get around that limitation. Going from your post, either you are claiming a different age than you are, posted while heavily intoxicated, or english is not your first language. In the last case, it might be useful to make it known what your native language is, and how good you are with english, so that they know what they may have to deal with, should they be interested.

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Examples of your work?

 

Knowledge of lore or game mechanics?

 

However skilled as you may be, many things may not be possible to do in any shape or form. Understanding what can and cannot be done, and what would be required (atleast basically) to make those things doable is really the important part. A sketch made by a 10 year old, using crayon (mspaint), but is still applicable is more useful for modding than a sketch made by a professional artist who has no understanding of what is achievable. A willingness to work according to what someone else wants, as well as being able to communicate with those persons can however get around that limitation. Going from your post, either you are claiming a different age than you are, posted while heavily intoxicated, or english is not your first language. In the last case, it might be useful to make it known what your native language is, and how good you are with english, so that they know what they may have to deal with, should they be interested.

 

Well.., my "native" language is Dutch (Twents, actually), but speek English and German fairly well.

The bigest reason why my texts may look or read weird is that I write it verry vast and don't bother to check for spelling or gramer errors.

 

You talk about "Lore" do you mean "Game Lore" like background storys and underlaying plots, or what?

 

If you mean with "Game Mechanics" the understanding that I'm limmited to 1 base skeleton for all playable races (mainly revering to the 5-fingered-hands and feet, and the straight erected body posture) then yes I know. If you mean the inpact a new set of models can have on the overall geme performance, then no I'm blank slate. (willing to learn thought).

 

I of coursel am willing to adapt my ideas to that what is possible with the game.

Also I'll upload a few sketches when I've scaned them (there all hand-drawn).

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