Darkstorne Posted August 3, 2017 Share Posted August 3, 2017 (edited) I've been working on a landscaping mod over the past few days, testing in-game periodically to make sure it's all working fine, but after my latest progress the mod now causes an infinite loading screen while the game tries to load the main menu. Any idea what might be causing this? I'm hoping there are some "common issues" that lead to this. I'd been working on ground textures around Falkreath during my last session, but I'd been doing that yesterday as well and the mod was working just fine then, so I'm not really sure what I've done to damage it. So far I've tried cleaning the mod in SSE Edit, and I've tried running it with no other active mods in case of conflicts. No luck yet. Thanks for reading :happy: UPDATE:Tried reloading the mod in the CK to have a look around for the problem and it won't load there either. Hangs after I click "yes to all" at the below error message. I edited some of the grass types that spawn on the pineforest02 texture and it seems like it doesn't like one of them. So, since I can't load the mod to simply edit that grass type out of the list of grasses that can spawn (that would be too easy I guess?) does anyone know how I can figure out which grass this code corresponds to, so I can check for errors in the nif and/or texture it uses? Edited August 3, 2017 by Darkstorne Link to comment Share on other sites More sharing options...
Kroekr Posted August 5, 2017 Share Posted August 5, 2017 Have you tried looking for that in SSE Edit using the form ID? Link to comment Share on other sites More sharing options...
Darkstorne Posted August 5, 2017 Author Share Posted August 5, 2017 (edited) A reply =D I have not! I'm brand new to using the CK. I'll try and figure out how to do this tonight and get back to you. Thanks for the tip! EDIT: It worked! Typing in the code for the land texture allowed me to edit the grass settings for it back to vanilla. What an awesome tool SSE Edit is. Thank you very much for the help Kroekr <3 Edited August 5, 2017 by Darkstorne Link to comment Share on other sites More sharing options...
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