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[LE] Exporting BSTriShapes with Nifskope


Hux157

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Hi,

 

I'm trying to export a BSTriShape .nif as .obj, but Nifskope just tells me I need to select a NiNode, NiTriShape or NiTriStrip. Am I missing something really obvious? How the hell do I export it? Obviously, I'm completely new to this. I've spent an embarrassingly long time trying to figure this out and trawling through tutorials and faqs etc...

 

I'm just trying to export a body mesh so I can play around with adding/customising/screwing up textures on mudbox (e.g. adding tattoos, scars or whatever). I've searched the forum but couldn't find anything, so apologies if this is covered elsewhere. I'm getting to the point where I just want to set fire to things.

 

Can someone please help me out with this? Or give me some petrol? To be honest, I'm good with either.

 

 

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