JonaNoir Posted August 4, 2017 Share Posted August 4, 2017 (edited) Ok, first off let me say I know almost nothing about creating scripts & quests. And what little I do know is purely theoretical. So I will need the scripts written for me, and detailed step by step instructions on how to set them up.Anyone who can help me with this will of course get credit for it when the mod is completed and released. To put it simply, I need to set up a cutscene in which the Player is knocked unconscious and wakes up in a different cell (from which they now have to escape!).From what very little knowledge of scripts+quests I have, I think what I need is a scripted trigger box that when entered sets up the cutscene via quest+script. The problem I have is (as already stated above) that I don't know how to set that up. What I think I need is, a script that attaches to a trigger, that when activated starts up a "cutscene quest" that (via built-in script):1st. Disables the Player's control of they're character.2nd. Force the Player into "first-person".3rd. Play the audio of the Player getting punched.4th. Play the "first-person" animation (and audio) of the Player getting knocked down.5th. Fade to black6th. Move the Player to a new cell.7th. Progress time.8th. Disable trigger that starts the cutscene.9th. Fade back in.10th. Play the "first-person" animation (and audio) of the Player getting back up.11th. Return control to the Player.12th. Adds a new quest to the Player.13th. End "cutscene quest". I think I also might need somewhere a condition that if the player is currently a "Werewolf" or "Vampire Lord" when activating the trigger, that they revert back to being human after getting knock out but before waking up. Any and all help given is greatly appreciated. P.S.For a little context, here's what my mod adds to Skyrim.My mod adds a third "Dark Brotherhood Sanctuary" to Skyrim, that is located in a cave connected to the bottom of a well. Upon the completion of the related quest it can be made into the Player's very own hideout. A perfect home for a murderous up and coming "Assassin"!-The Story-This Sanctuary is inhabited by its vampiric former leader (and a few ghost, skeevers and victims), that for the last few decades has imprisoned and been feeding off his own subordinates!He has been feeding skeever meat to them all this time to keep them alive but also to keep them weak.And upon the Player finding the entrance to his Sanctuary, he captures and imprisons the Player with the intention of doing the same to them that he has done to his subordinates...In order to prevent this fate, the Player will have to escape the dungeon cell they find themselves in and kill the vampire that captured them! -EDIT-I just realized that I might have posted this in the wrong section. :facepalm: Edited August 5, 2017 by JonaNoir Link to comment Share on other sites More sharing options...
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