Scrabbulor Posted February 28, 2012 Share Posted February 28, 2012 Been adding some monsters to Skyrim and I'd like to use the mammoth as a base for a great deal of them. My question is, is there anyway to stop the foot deformation physics on a model? The mammoth's feet are attached to its "belly hair" so it moves along the body in a weird way so no matter which bones I remove or how many times I try it looks hideous. Do I have to edit every animation where it is used or can I just simply remove it from the model all together? *Fingers Cross* Here's an image of my problem, thanks in advance:http://i1167.photobucket.com/albums/q637/Alaetreon/ScreenShot39.jpg Link to comment Share on other sites More sharing options...
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