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Skyrim just updated again


ClayboTGW

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Argh I just got home and was ready to start playing when I go to launch via the skse launcher and it says I have a newer version of skyrim. The game seems playable from what I can tell even with skyui which is the only mod I know of that I need skse although Im sure there are others. Hopefully skse will be quick as usual
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http://www.bethblog.com/

 

 

UPDATE 1.4.27 (PC Only)

 

LAUNCHER

Fixed issue with downloading mods when you are subscribed to more than 50 mods

Fixed crash when loading a subscribed mod that has been removed from Workshop by the author

Mod load order functionality

BUG FIXES (PC only)

Fixed occasional crashes when loading a save that relies on plugins/master files that no longer exist

Fixed issue where controls would become unresponsive while charging an enchanted weapon

Fixed issue where controls would occasionally become unresponsive while switching from third to first person while using the Arcane Enchanter

Fixed issue where controls would become unresponsive if activating a crafting station with autorun active

Fixed issue where keyboard would fail if Rename Item was selected before choosing the number of charges, while using Arcane Enchanter

Fixed several issues with remapping buttons while using an Xbox 360 controller

Fixed issue where pressing Escape button after fast traveling but before the loading would cause certain menus to stop working properly

Followers now sneak properly when player is sneaking

Our team continues to work on new updates for the game. As we have new information to share, we will put up new information on the blog

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FFS. I set skyrim to not update and it's updated anyway.

 

FML.

 

This is the patch that breaks NMM and Wyre Bash and all the other mod managers. Gee, how convenient. Just get your old load order from NMM somehow and edit it with the Skyrim Launcher mod manager I guess.

 

And just as a heads up, the beta version of SKSE works.

 

http://skse.silverlock.org/

Edited by BaconCat
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This is the patch that breaks NMM and Wyre Bash and all the other mod managers.

 

How does it break it? Beta 1.4.26 didn't break it and 1.4.27 only adds the "follower also sneaks properly" patch onto 1.4.26

 

1.4.26 and the small update of 1.4.27 details here - http://www.bethblog.com/2012/02/20/new-beta-update-available-on-steam/

 

I tested that but opted out of the Beta while trying it and have yet to run Steam since todays full patch came out.

Edited by Anya29
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I also had steam auto-update disabled but Steam ignored this. This is ridiculously annoying. Yes, thanks for the patch but I'd rather wait a few days so SKSE catches up. I have no idea what mods that are installed uses it so I play the waiting game. Great, I just got an achievement for patience.
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