Gobgoo42 Posted August 9, 2017 Share Posted August 9, 2017 âI got this idea while i was mowing the lawn... I play with the above mentioned ST Robot Raceâ ââmod, and realized that if the Food stat is supposed to represent general maintenance for your character, why is it unaffected by your health?âwhich is why I came up with this idea, a new trait, or change to the race perk, that-â-sets your health to a flat 1000 HP.â-when ever the player's health is raised, so is food, and vice-versa.ââsounds OP? don't worry-â-max health can NOT be changed... up or down, in ANY way, including leveling.â-your health drains constantly With your food.-the more damage you take the worse your food becomes as well, i.e.: the lower your health the worse the "starvation sickness" gets... mid fight. well that's all I got for now, let me know what you think.âand if it's even possible.âthanks for reading. Link to comment Share on other sites More sharing options...
DaxMastah Posted August 10, 2017 Share Posted August 10, 2017 (edited) So... The fore-mentioned "Food" or what would act as such, would be a sort of fuel for a sort of on-board auto repair system? With a sort of "degradation" system of the character, that would be an interesting form of hardcore system... certainly would make mechanical character's less "Over Powered"... Edited August 10, 2017 by DaxMastah Link to comment Share on other sites More sharing options...
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