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Posted

âI got this idea while i was mowing the lawn... I play with the above mentioned ST Robot Raceâ ââmod, and realized that if the Food stat is supposed to represent general maintenance for your character, why is it unaffected by your health?

â

which is why I came up with this idea, a new trait, or change to the race perk, that-

â-sets your health to a flat 1000 HP.

â-when ever the player's health is raised, so is food, and vice-versa.

â

âsounds OP? don't worry-

â-max health can NOT be changed... up or down, in ANY way, including leveling.

â-your health drains constantly With your food.

-the more damage you take the worse your food becomes as well, i.e.: the lower your health the worse the "starvation sickness" gets... mid fight.

 

well that's all I got for now, let me know what you think.

âand if it's even possible.

â

thanks for reading.

Posted (edited)

So... The fore-mentioned "Food" or what would act as such, would be a sort of fuel for a sort of on-board auto repair system?

 

With a sort of "degradation" system of the character, that would be an interesting form of hardcore system... certainly would make mechanical character's less "Over Powered"...

Edited by DaxMastah
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