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[LE] Problem with mod can anyone help?


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Hi Guys

 

I'm making a mod that is a giant wizard's tower, I wanted to use crystal balls to switch between rooms,

 

I made door and told it to use the crystal ball model,

 

it works fine........

 

once

 

when i come back to the lobby again the crystal ball is gone, just disappeared (its not in my inventory it's a door not an misc item)

 

I assume this is something to do with the doors "open" state, so i tried to add a script to auto close it and it didn't work.

 

Can anyone advise please?

 

many thanks.

 

Edit: I'm aware I could do these as Activators and then have a move.to script on them but I thought the whole idea was to use LESS scripts in mods where possible.

Edited by b0bulat0r
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