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Max amount of mods?


ferogain

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255 is the hard limit not counting texture mods. You can get around this by merging like mods together. Take note that although 255 is the limit your game might exhibit strange behavior before reaching that limit depending on your machine setup.

 

 

The Rabbit

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255 - 6 DLC (or - 7 DLC) = 249 (or 248) esm, esp

 

If it is absolutely exact

 

256 - Fallout4.esm - 6 DLC (or - 7 DLC) = 249 (or 248) esm, esp

 

 

Edit

You asked about active mods: 111 (include Fallout4.esm, 6 DLC). Nothing "missing"

Edited by wim95
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Also bearing in mind that with the new file type, this is going to be changing soon. .esl (I believe that's what it's called) extension was added to the GECK in the latest patch and will allow for a lot more mods then the current 255 limit. Of course, it might be a while before people start putting out new mods with it or start converting existing mods over to the new format.

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