simonici Posted August 21, 2017 Posted August 21, 2017 HI, just a quick question that i cant seem to solve myself. how do i add an item like a holtape straight to the players inventory. like when u install a mod and when u first load up the game the holotape gets added to your inventory.
Guerlot Posted August 21, 2017 Posted August 21, 2017 you could create a misc quest with one stage that runs on startin that stage, just add a Holotape Property (Type: Holotape, Name: Whatever you want) and have its value pointing to your Holotape you want to be put in the player's inventory and in the Stage add this script script fragment: Game.GetPlayer().Additem(HolotapeProperty) where HolotapeProperty is whatever name you gave to your property.
JonathanOstrus Posted August 21, 2017 Posted August 21, 2017 It should be noted that this has complications sometimes (most/all?) if the player is starting an absolute new game. I and many others had to create a watcher to wait for the vault exit script to fire and then add it. Otherwise sometimes it doesn't show up in inventory or the quest fails.
JagMaker Posted August 25, 2017 Posted August 25, 2017 u can go actors-player-inventory and add it there )
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