axfvh Posted August 21, 2017 Share Posted August 21, 2017 happens any time i go near the central urban area or try to enter the mechanist lair (it happens while loading on fasttravel) i'm aware there's already a thread sorta about this but for my specific load order: i've used loot, or tried to disabling "the code" delays the crash but it still happens when i get a little closer or wait a while i would give up and fork from a much earlier save but i've spent a lot of time on settlements, maybe i'll try and import them over if that tool thing allows importing mod objects 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 TrueStormsFO4.esm 8 8 Homemaker.esm 9 9 ArmorKeywords.esm 10 a FCOM.esm 11 b BoS Pilot Outfit Fix.esp 12 c weightless verti grenades myown.esp 13 d CombatRifleEdit.esp 14 e Glorious_Glowing_Plasma_Weapons_by_Diranar.esp 15 f Bozar.esp 16 10 EasyHacking.esp 17 11 personalvertibird.esp 18 12 LoweredJetpakAPDrain.esp 19 13 RobotFactionPaint.esp 20 14 soakerfix.esp 21 15 Acid Soaker Redux.esp 22 16 Pacify_Reworked.esp 23 17 Permanent Pacification.esp 24 18 Better Burning Damage.esp 25 19 Better Burning Damage - Extra Long.esp 26 1a Shishkebab3xDMG.esp 27 1b Better Burning Damage - Powerful Shishkebab (3x).esp 28 1c LegendaryRarity25.esp 29 1d AS_CraftableInstituteStations.esp 30 1e GlovesOfTheCommonwealth.esp 31 1f 3dscopes.esp 32 20 3dscopes-AddToSpawnList.esp 33 21 grenarc.esp 34 22 Homing Beacon.esp 35 23 WOTC.esp 36 24 wotc remove minutemen attempt 2.esp 37 25 GunnersOverhaul.esp 38 26 FactionMaintenance.esp 39 27 VisibleCompanionAffinity.esp 40 28 BetterAutomatronWeapons.esp 41 29 CommChemExpanded.esp 42 2a AHPlus.esp 43 2b GammaGrenade.esp 44 2c NukaWorldBallisticWeaveSupport.esp 45 2d BetterSynthRelayGrenadesNoSquads.esp Stealth Field Stability, A.esp Stealth Field Stability, B.esp 46 2e no stealth ap drain.esp 47 2f FactionWorkers.esp 48 30 zBSRGSynthFactionsNoSquads.esp 49 31 Fast Firerate - Automatic Combat Shotgun.esp 50 32 Binary Speech Checks V.4.esp 51 33 DD_flag_poles.esp 52 34 WeightlessMods.esp 53 35 RestorePAFrames.esp 54 36 FoodGenerators.esp 55 37 WeightlessASG.esp 56 38 CGuard.esp 57 39 PortableFireworksGun.esp 58 3a VertibirdsAnywhereNukaWorldHotfix.esp 59 3b Nuka-Grenade Craft.esp 60 3c ImprovedNuke.esp 61 3d Better Homing Beacon.esp 62 3e VertibirdsAnywhere.esp 63 3f EnclaveX02.esp 64 40 IP4APA.esp 65 41 free_downgrades.esp 66 42 RecoillessRifle.esp 67 43 More Power Armour Mods.esp 68 44 FO4Hotkeys.esp 69 45 AdvSettleTurretSet-Real.esp 70 46 TakeCover.esp 71 47 EFF.esp 72 48 vulnerable raider settlers myown.esp 73 49 ExoticWorkshopCreatures.esp 74 4a InsElevator.esp 75 4b Prisoner Shackles.esp 76 4c TrueStormsFO4-FarHarbor.esp 77 4d FactionSettlements.esp 78 4e Portable_Workshop_Enhanced.esp 79 4f FarHarborDecor.esp 80 50 WM_RecChair.esp 81 51 SettleObjExpandPack.esp 82 52 SettleObjExpandPack-AllLightShadowEnabler.esp 83 53 3DNPC_FO4.esp 84 54 Abduction.esp 85 55 FHLeveledListIntegration.esp 86 56 CF_AtomicWarlord.esp 87 57 AS_Institute_Workstations.esp 88 58 ENBLightsHDRPatch.esp 89 59 WestTekTacticalOptics.esp 90 5a subwayrunnnerdynamiclighting.esp 91 5b nvvault1080.esp 92 5c ExpandedBallisticWeave.esp 93 5d BoSGaussRifle.esp 94 5e Build High - Expanded Settlements.esp 95 5f America Rising - A Tale of the Enclave.esp 96 60 VertibirdOverhaulHackAndMark.esp 97 61 HomePlateWorkshopSettlement.esp 98 62 Eli_Faction Housing Overhaul - Institute.esp 99 63 AA FusionCityRising.esp100 64 OutcastsAndRemnants.esp101 65 Firelance2.5.esp102 66 SuperMutantOverhaul.esp 103 67 vertunlocksynthpilot.esp 104 68 Tesla X01.esp105 69 X01Tesla-MPAM.esp106 6a BetterCompanions.esp 107 6b PennsWoods.esp108 6c Alien Encampments.esp109 6d InstituteStory.esp110 6e Institute Safe House.esp 111 6f Conquest.esp112 70 ChinaLakeandHolorifle.esp113 71 GrenadeExpansionPack.esp114 72 CourserCrusher.esp115 73 MakeYourOwnSynths.esp116 74 Submarine Base Echo.esp117 75 ellen.esp118 76 Toggle Stealth Boy.esp119 77 SettlementTeleporters.esp120 78 BostonAirport.esp121 79 CrudeBlowback.esp122 7a CrudeBlowback-1.5xDMG.esp 123 7b StealthBoyMkII.esp124 7c Nuka-World Collectable Markers.esp125 7d FahrenheitComp.esp 126 7e FO4 NPCs Travel.esp127 7f TeleportGrenade.esp128 80 InstitutePowerArmor.esp129 81 zIPA_BSRGEradicatorsNoSquads.esp130 82 Firelance2.5Patches.esp131 83 more minutemen fact tweaks.esp132 84 Vertibird Alt Fix - Far Harbor.esp133 85 Vertibird Gatling Laser_Both.esp134 86 Institute Electrolasers Automatron.esp135 87 Vertibird Gatling Laser - myedit institute blue.esp 136 88 vertibird institute attempt texture 2.esp 137 89 PiperEdit.esp138 8a CutieCurie - Default.esp 139 8b Player Death - No Slowmo.esp140 8c VATST_Targeting_Pause.esp141 8d VATST_Stranger_Vanilla_x2.esp142 8e CriticalHitsOutsideofVATS.esp p143 8f roadflare.esp144 90 3dscopes-FarHarbor.esp145 91 3dscopes-NukaWorld.esp146 92 3dscopes-framework.esp147 93 MinigunDamage.esp148 94 remove minutemen from workshopnpc and farmer faction.esp149 95 LegendaryAllDifficulties3x.esp150 96 4xEnemyDamage.esp Link to comment Share on other sites More sharing options...
sopmac45 Posted August 22, 2017 Share Posted August 22, 2017 FO4 engine is not that friendly and the engine itself is probably the major cause of CTD's, especially when we load the game with too many mods that are known as "heavy" mods that could contribute to CTD's. I saw your load order and I do not see the Unofficial FO4 patch; I also see that you have a lot of Vertibird mods and also you have WOTC ( I do too ). WOTC is a very heavy mod and it has been recommended by the author of this mod that in order to help the stability of your game, to turn off vertibird spawns ( did you do it ? ); at the same time, you have, as I said before, a lot of vertibird mods outside WOTC and they are not contributing to your game stability IMHO. You have a lot of mods that I do not know if they are also over stressing your rig, like Build High and others in your list like Synths mods. LOOT is a good tool but what the author suggest in his/her mod description related to compatibility is what we should follow not what LOOT says. I do not know if you have followed their recommendations or not. I have been researching about CTD's and there are some things that we can add to our .ini file to avoid crashes, like adding ( under General ), iPreloadSizeLimit=8388608000 ( assuming that you have 16 gb of RAM ) so this line will allocate 8gb of RAM because it is known that probably the game engine is consuming too much of RAM in certain places and by so, the game will crash. I have not use it though but it has been recommended by some players. Also, go into Steam/Library/FO4, right click and go to Properties, Local Files and Validate the game files twice. This will help with stuttering and some crashes. Anytime you add a mod or remove a mod, I do this and it does help. Somehow, files are missed and that does not help. You need to recover those files. You can have the best rig out there but the engine of this game is not the best, so the only thing we can do ( IMHO ) is to install mods that are fully tested and according to the author' suggestions and if it is possible, one by one or 5 by 5 and find out which ones are contributing to our CTD's. I would not install Vertibird mods beside WOTC. They consume a lot of memory and your fps will drop and cause CTDs'. Link to comment Share on other sites More sharing options...
TheGadget1945 Posted August 23, 2017 Share Posted August 23, 2017 I have that problem whenever I go near Greenetech Genetics/ Monsignor Plaza area. The only way I have found to overcome it is to use the TCL command or sometimes CTC if I have managed to get there before. Both methods have a 50% chance of working. It's especially bad with Railroad missions which go there a lot so I often just autocomplete the quest. Link to comment Share on other sites More sharing options...
choochoo1 Posted August 24, 2017 Share Posted August 24, 2017 Out of curiosity are you getting a message after the crash or just a straight CTD? Also, have you installed the Optimized textures? it really helped me with a lot of my issues, it didn't stop all my crashes, but it helped. Are all your mnod's up to date, older mods can cause havoc if not updated to their latest versions? and are you using the beyond the borders mod? that was causing ALOT of crashing for me. Link to comment Share on other sites More sharing options...
axfvh Posted August 29, 2017 Author Share Posted August 29, 2017 (edited) sorry for the delay, i forked an old save in the hopes that it would solve the problem. it did not, i still crash inevitably in the city areas. i don't use the unofficial patch as i've heard it conflicts with a lot of things no message, it just straight out closes no beyond the borders i will try the ini thing, edit it didn't work now it's crashing when i try to fast travel from an area but also happens if i stay around there, effectively stranding me in a city block Edited August 29, 2017 by axfvh Link to comment Share on other sites More sharing options...
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