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3dsmax and Armor editing Problems


barbariank

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I've been working on a CBBE slim armor mod

A little more sexy than the original meshes but not as much as what we can find on the nexus

 

Still i have a problem that prevent me from releasing the mod

I can't find a way to make the weight slider work correctly in game

it make the model explose into a polygone mess whenever i'm between _0 and _1

 

i don't know what i did wrong, there are scripts fore 3dsmax that helps you to convert a model from _0 to _1

But i can't find a good one that works with the slim body, like SoMuchMorphers, it only works for the originale body mesh

too bad because it's just awesomely usefull and user friendly

 

Anyway i'll post both _0 and _1 mesh i did by hand so someone maybe will find what's wrong and help me finish my mod : )

the models aren't perfect but i do my best, it's the first time i did anything on 3dsmax ever, i've allready converd most of the heavy and light armors ingame but haven't touched the clothes

 

(it's the studded/leather armor)

http://dl.dropbox.com/u/23333186/armor/body_0.nif

http://dl.dropbox.com/u/23333186/armor/body_1.nif

Edited by barbariank
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