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Posted

Was looking into making a mod with a polymorph spell of sorts, and I noticed that every other mod that does similar and the Wabbajack staff itself all remove the target and replace it with the result.

I am wondering why.

Does SetRace mess something up? Besides an awkward camera angle I don't really see why you'd replace them with another NPC instead of using SetRace.

Posted
It's ... more complicated than SetRace. We're talking about balancing stats, adding all appropriate creature items and spells, adding the appropriate AI packages, etc etc. For throwaway NPCs, disable/enable is far easier.
Posted

It's ... more complicated than SetRace. We're talking about balancing stats, adding all appropriate creature items and spells, adding the appropriate AI packages, etc etc. For throwaway NPCs, disable/enable is far easier.

 

I think the fact they would retain AI packages would make it that much more hilarious.

I realize all that will get discluded but I was wondering if any stats would be messed up or anything.

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