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Some interesting ideas for Skyrim modding


MoonCrossWarrior

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Here's some interesting suggestions for skyrim modding.. and yes.. I just joinned because

I have some idea's to let out; plus will try and get skyrim for PC later in the future.

Not sure if these will work but worth spilling out the ideas.

These idea's being added on skyrim would be epic as hell.

I apologise if I babble too much and not make sense...

 

List of Idea's:

 

- More custom creatures aka new models of them + animation + new AI script.

- The ability to wipe the whole skyrim world and recreate a new.. (not sure if that's possible though)

- Advanced civilized NPC AI where they have personalities and mood behaviors and can change their jobs and be something else;

also has the ability to build new buildings like houses; castles etc (not sure if this will work)

- NPC's can mine and forge new stuff + cut down tress (trees can spawn after a certain period of time, also tied to civilized AI)

- Breeding system, not just for you, but for the NPC's as well, but NPC's will have random generated names.

- Aging system; from new born to elderly; which results to death from natural causes.

- Animal/ monster population system? (increases as time progresses due to breeding)

- Random world generator (probably impossible to do)

- Random generated guild or kingdoms system? (ties to civilized AI)

- Pestilence (which is permanent unless you find a cure, not sure if this made sense)

- If your into hardcore role playing, include perma death, but even if your guy is dead, all the history that was done during your last play will be recorded, etc; so no backtrack saving.

- 4 seasons; spring, summer, fall, and winter.

- Yearly system; which allows years to go by...

- History/ Legends recorder which records history and legends of NPC's/heros/ villains/ beasts, etc.

- NPC's Making books; which reflects their history or experiences.

- Library to place random generated story books from the NPC's experiences

- no fast travel (already made)

- before going to sleep; have your hero lay on bed before time skipper comes up; once you wake up, it shows a cutscene of your hero waking up and getting out of bed

- rare random generated Boss Mob spawning which can be a Roc for example which is a random type of Roc for example, able to shoot lightning out of it's beak for example.

- Negative mood behaviors, Depression, going Berserk (aka being psycho and randomly attacking people.

- NPC Justice system that also arrests NPC's that are outlaws or becomes one. (part of advanced AI)

- Personal needs for NPC's so that they can also need food to eat. (also part of advanced AI)

 

This can go on forever.. XD

 

Most of these ideas were inspired from a game called Dwarf Fortress. :P

If ya want to know more what I'm talking about look up dwarf fortress; they got sum plans that their trying to add which makes their game more and more advanced.

 

I'm glad that the thirst and food/ temperature ideas are made, one step closer to more advanced skyrim.

I might post more but I forgot what else to include.. I believe these idea might be impossible to achieve but it's a big challenge to, if your interested; giver a try, I was going to

make a thread for this but giving the idea out on here works too. :P

Edited by Cryous7
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