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Argonians and Khajiit in the Construction Set. PLEASE HELP!


Falkner1992

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Hi, I have a problem with the construction set. When I create new actors that are either Khajiit or Argonian I get a strange error message, I can ignore them and place them down anyway, but their tails won't appear. This doesn't happen if for instance, I edit a pre-made character and place them down, only with new actors, can anyone please tell me what to do? How to fix it?

 

Thanks.

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Can you please post what other mods you are loading in the CS when this error occurs? Also please include the error message itself. The more specific information you can provide us, the more likely we can solve your issue!
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Can you please post what other mods you are loading in the CS when this error occurs? Also please include the error message itself. The more specific information you can provide us, the more likely we can solve your issue!

 

No mods, just the Oblivion master file. As for the error message:

 

http://img513.imageshack.us/img513/6300/errorxi.jpg

 

Uploaded with ImageShack.us

 

Hope you can read it! :S

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Argonians and Khajiit require the sekeltonbeast.nif, rather than the normal skeleton.nif used by the other races. Which of the two are you selecting when trying to create Argonian or Khajiit NPCs?

 

Echo - try Vyper's suggestion first before doing anything else. In the NPC box just under Combat Style and Death Item, you can change the skeleton used to skeletonbeast.nif. I made that mistake just a couple of weeks ago and thought that I had completely borked my mod in some way. :P

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