Kythrius Posted May 20, 2008 Share Posted May 20, 2008 Honestly, I think Oblivion should be somewhere between a T rating and an M rating. This CAN be fixed. How about a mod that alters or removes anything that could be considered in any way to be above a T rating? Examples: The DB quest line would be removed. The DB would still exist, but instead they would randomly attack your character, sort of like in Morrowind with the Tribunal expansion. A possible replacement would be a Ranger guild where the missions are based around eliminating monsters. The last quest would have you fight something really big.------------------------------------------------- Anything that could be construed in any way as above a T rating would be removed from in-game books. ------------------------------------------------- Any statements made by NPCs that could be above a T rating in any way would be changed to something else. ------------------------------------------------- Zombies would be completely retextured. ------------------------------------------------- Certain effects in Oblivion gates would be altered. ------------------------------------------------- Oblivion deserves to have its T rating back. Help make that a possibility by making this mod. Link to comment Share on other sites More sharing options...
hoots7 Posted May 20, 2008 Share Posted May 20, 2008 Honestly, I think Oblivion should be somewhere between a T rating and an M rating.This CAN be fixed.How about a mod that alters or removes anything that could be considered in any way to be above a T rating?Examples:The DB quest line would be removed. The DB would still exist, but instead they would randomly attack your character, sort of like in Morrowind with the Tribunal expansion.A possible replacement would be a Ranger guild where the missions are based around eliminating monsters. The last quest would have you fight something really big.-------------------------------------------------Anything that could be construed in any way as above a T rating would be removed from in-game books.-------------------------------------------------Any statements made by NPCs that could be above a T rating in any way would be changed to something else.-------------------------------------------------Zombies would be completely retextured.-------------------------------------------------Certain effects in Oblivion gates would be altered.-------------------------------------------------Oblivion deserves to have its T rating back. Help make that a possibility by making this mod.That's an admirable goal but Oblivion is not going to get it's T rating back, mod or no mod. Link to comment Share on other sites More sharing options...
Vagrant0 Posted May 20, 2008 Share Posted May 20, 2008 That's an admirable goal but Oblivion is not going to get it's T rating back, mod or no mod.Indeed, you could make a total conversion which would remove all aspects of violence, death, and have almost no bare skin shown below the neck when "nude" (like in nwn2) and the rating for the game would still remain M because that is what the game itself is. Anything in addition to that would play absolutely no part in how the game ratings are determined. If someone introduced some hardcore pronography, violence, bestiality, or whatever based mod, it would also cause no change to ratings despite the fact that it would no longer be appropiate for most people. The reason why it was changed initially from T to M was because the original upperbody meshes for women could have their bra removed by just editing the .nif file. This might have gone unnoticed for awhile if it wasn't for the fact that many of the first mods for oblivion were either topless mods, or ones which changed underwear. It would have eventually been caught without people modding it, but because there were, modders took the blame for the rating change. It had almost nothing to do with violence really. There is actually more ingame aspects to prevent violence toward NPCs than there was in Morrowind (no more killing people, stripping them, selling off their belongings, and laying claim to their house). Link to comment Share on other sites More sharing options...
tnu Posted May 21, 2008 Share Posted May 21, 2008 There is actually more ingame aspects to prevent violence toward NPCs than there was in Morrowind (no more killing people, stripping them, selling off their belongings, and laying claim to their house)x??? It seems like ytour pretty much able to do all those things i kill an NPC strip them and sell they'r belongings then i take they'r hou8se key. bso what prevents it? Link to comment Share on other sites More sharing options...
Vagrant0 Posted May 21, 2008 Share Posted May 21, 2008 It seems like ytour pretty much able to do all those things i kill an NPC strip them and sell they'r belongings then i take they'r hou8se key. bso what prevents it?It has more significant reprecussions due to how few actual "fodder" NPCs there are, compared to Morrowind where you had 5-10 NPCs in each town which did little else but stay in their house. When you see the streets of a city being empty, it just makes you feel bad. Also essential NPCs cannot be killed (normally) which was not prevented in Morrowind (first thing I did when I got off the boat was kill that guy in the office). Beyond that, most town NPCs don't have anything of interest or value, so all you get for killing them is like 30 gold worth of stuff, compared to the related fines, it just doesn't make sense, even if you're in the thieves guild. And there is no way to taunt people into attacking you (like you could do in Morrowind in order to dodge fines). While yes, you can enter their house with their stolen key, you can't actually "use" their house as your own since containers respawn and anything picked up will still be flagged as stolen. And speaking of guilds, some of them now kick you out for killing people (fighters guild). Whereas before it was limited more to just members of that faction. Link to comment Share on other sites More sharing options...
GenghisKhanIT Posted May 22, 2008 Share Posted May 22, 2008 This does not makes any sense IMO. As previosuly stated it would, of course, not change the official game's ratings. I add my considerations to this, that per se would be enough to NOT build such a mod. Many of the things you mention are so deeply rooted into game mechanics that simply pulling them out would spoil the game. The possibility of killing innocent people is alone enough to consider it a M game, so you should also strip it. What about a game when you can not kill anyone, but always leave them sleeping ? This is what we say to our 4-years-old children when their beloved redfish dies: noooo, he didn't die, he's sleeping... I prefer not to comment your idea of removing "unsuitable" content from books: there is a name for it, "censorship", and it reminds me of Middle-Ages. Last, the work you mention is a huge amount, actually to REMOVE things from a game ? Modders like to work to add something into the game, not removing it ! And after all that hard work... Come on, how many people do you think would download this mod ? Maybe you would be the only one. Actually people are seeking for mods that enhance gore, nude and so on. Deadly reflex is one of the most downloaded and appreciated mods out there ! Of course, all the above is just my opinion, and if you think you need such a mod, I wish you good luck in building it. Link to comment Share on other sites More sharing options...
macmert Posted May 22, 2008 Share Posted May 22, 2008 Umm... I dont want to sound weird or stupid but... Why bother? I mean M means gamers below 21 or 18 cant buy it right? If that is the case do stores really obey this rules and regulations? when a 16 year old boy tries to buy oblivion the store owner would prevent him from buying it? If this really is the case I guess M rating should stay cause that way maybe we wont deal with 15 year old half minded moron would-be-gamers in the forums, "OMG the zomies dont die this game sucks!" kind of attitude really pisses me off, as you know many half brained moron 15 year old gamers would blame the game rather than improve their gaming skills... And as you know the nexus lost some really hard working and good modders just stupid people messed with them and flame on their mods not even bothering to try it, or rated poor ratings just because they didnt like the mods... Link to comment Share on other sites More sharing options...
Eranas4 Posted May 23, 2008 Share Posted May 23, 2008 That really ruins the fun of the game. I myself cannot live without deadly reflex. Hey, I'm below 17 anyways. Link to comment Share on other sites More sharing options...
RelicKylias Posted May 23, 2008 Share Posted May 23, 2008 Also essential NPCs cannot be killed (normally) which was not prevented in Morrowind (first thing I did when I got off the boat was kill that guy in the office).Nice going there! :whistling: I think this idea is pretty stupid, unless you've got some younger kids or soemthin'. Not trying to offend you, but Whats the Point!? Link to comment Share on other sites More sharing options...
Vagrant0 Posted May 24, 2008 Share Posted May 24, 2008 Also essential NPCs cannot be killed (normally) which was not prevented in Morrowind (first thing I did when I got off the boat was kill that guy in the office).Nice going there! :whistling: I think this idea is pretty stupid, unless you've got some younger kids or soemthin'. Not trying to offend you, but Whats the Point!?One of the reasons why the essential flag was made wasn't for rating, although it does detur some violent acts, but instead to make the game playable with the new AI. You forget, unlike Morrowind, NPCs in Oblivion tend to actually move around alot. By having key NPCs set as essential, you reduce the effects should they will get caught up in that little disagreement you have with the local guards. But yeah, the whole idea behind this thread is silly. No amount of modding will change the rating of the game. The fact that many retailers or parents don't actually prevent their 13 year old from playing a violent games is an entirely seperate issue, and not one that modders are in any position to solve. As said, you could make a TC which removes all fighting, conflict, and nudity, and instead reduces the game to one person with a set of unremovable, full body armor, running through the wilderness endlessly (Heroine Hero minus the dragon or drug references (see Southpark references)), without encountering anything other than forrest, and the game would still be rated M, even though your TC would probably be seen as safe enough for an 8 year old. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.