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[WIP] Gothic Plate armour


The SH0CKER

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This armor looks incredible! I can't wait for it, but I have a request... Could you (insert 9,000 "pleases" here) make a version of the helm compatible with beast races? I absolutely love Gothic Plate armor but my poor Argonian wouldn't be able to cram his snout inside that helm. I was really disappointed with Bethesda's oversight of the beasts' versions of the helms, so I would appreciate it if you made an alternate one. You could just make an open-faced version of the sallet, perhaps? Example Edited by LieutenantHawk
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This armor looks incredible! I can't wait for it, but I have a request... Could you (insert 9,000 "pleases" here) make a version of the helm compatible with beast races? I absolutely love Gothic Plate armor but my poor Argonian wouldn't be able to cram his snout inside that helm. I was really disappointed with Bethesda's oversight of the beasts' versions of the helms, so I would appreciate it if you made an alternate one. You could just make an open-faced version of the sallet, perhaps? Example

 

I will second this motion. Not for beast races exactly but I prefer open faced helmets myself. So both versions would be great. beast race version of the closed face would be the normal open face version and thats set in the armor addon list so to make it easier would be make the open faced version armor entry and all its armor addons then duplicate it and change the armor addon entry for human, the name, and the ground object to the closed face.

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@LieutenantHawk I made the visor as a seperate mesh, so I can make an open version but I'll have to make another texture due to needing another Ambient Occlusion map ( The area covered by the visor is black on the texture ). At the moment, I haven't had time to do any more texturing but I might be able to tomorrow or thursday.

 

I'm considering implementing a cube map for reflections as well.

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