Ragnarok101 Posted September 5, 2017 Share Posted September 5, 2017 (edited) Current Load Order: GameMode=FalloutNVFalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1YUP - Base Game + All DLC.esm=1SomeguySeries.esm=1JIP Selective-Fire.esm=1CompanionInfAmmo.esm=1FCOMaster.esm=1Interior Lighting Overhaul - Core.esm=1Interior Lighting Overhaul - L38PS.esm=1Factions Reloaded - Merge.esm=1NPC Project.esm=1Momod.esm=1KhanInitiation.esp=1More Traits.esm=1Project Nevada - Core.esm=1More Perks.esm=1More Perks for Companions.esm=1Project Nevada - Equipment.esm=1Weapons.of.the.New.Millenia.esm=1Project Nevada - Cyberware.esp=1SpeedyResources.esm=1YUP - NPC Fixes (Base Game + All DLC).esp=1casinofix.esp=1NPC Project - Freeside.esp=1populatedcasino.esp=1Merchants Sell Displayed Items.esp=1pnv.esp=1EVE FNV - ALL DLC.esp=1FCO - NPC Changes.esp=1Primm Reborn.esp=1Monster Mod Wasteland Edition.esp=1Novac Reborn.esp=1WeaponModsExpanded.esp=1TfaT2.esp=1Goodsprings Reborn.esp=1More Perks Update.esp=1Imperial New Vegas.esp=0Bitter Springs Revisited.esp=1WMX-DLCMerged.esp=1GRA - The Right to Bear Arms.esp=1GoodspringsFarmhouse_v1.2.esp=1NorthRoad.esp=1CasinoBankMoney.esp=1WMX-EVE-AllDLCMerged.esp=1pnvhh.esp=1WEarmor.esp=1xatmosSkillPerks.esp=1Vault_34_better_reactor.esp=1Better Pickup Prompt.esp=1ShilohDS-Color Maps and Icons.esp=1The Mod Configuration Menu.esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1CASM with MCM.esp=1Awesome Crippling Effects v1.7.esp=1AwesomeCripplingEffectsJIPLN1.1.esp=1CompanionInfAmmoCheat.esp=1The Law Won.esp=1More Perks for Companions Update.esp=1noautoaim.esp=1Real Recoil.esp=1UnlimitedTraits.esp=1FCO - GlowingOne.esp=1NCR Rearmed.esp=1Hidden Weapons Pack.esp=1FCO - OHSB NPC Edits.esp=1dD - Enhanced Blood Main NV.esp=1IMPACT.esp=1IMPACT - AllDLC.esp=1Azrael's Lore Starter.esp=1tubLevelSwitch.esp=1Project Nevada - Dead Money.esp=1Project Nevada - Honest Hearts.esp=1Project Nevada - Gun Runners' Arsenal.esp=1ILO - YUP Patch.esp=1FailedLucky38Heist.esp=1PerkEveryLevel.esp=1pnvprojectnevada.esp=1PipBoyLight.esp=1The Weapon Mod Menu.esp=1NPC Project - 188 Trading Post.esp=1ADAM Complete.esp=1NPC Project - Aerotech Office Park.esp=1ADAM - MERGE.esp=1Courier Vault.esp=1Better Burned Man.esp=1Nipton Fires Extinguished.esp=1Yao Guai Friend.esp=1More enemy at final battle extreme.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1TheInheritance.esp=1Russell.esp=1NewVegasBountiesIII.esp=0FCO - Russell.esp=1CasinoHeistPack.esp=1Simple Reputation and Disguises.esp=1TheBetterAngels.esp=0FNV NPCs Travel.esp=1Free the Slaves.esp=1Crashed Vertibird Interior.esp=1ExtendedDialogueVulpes.esp=1CompanionInfAmmoOptional.esp=1Cazaclaw Resource.esp=1NVBabyDeathclawCommander.esp=1CAGE 1.9.3.2.esp=1MUd-CR48 Merchant.esp=1Weapons.of.the.New.Millenia.Cheat.Cabinet.esp=1More Traits Update.esp=1enclaveradio.esp=1Project Nevada - Old World Blues.esp=1Project Nevada - Lonesome Road.esp=1NCR Rearmament v1.5 (Lore).esp=1pnvnvbount1.esp=1WMX-POPMerged.esp=1RussellTestPatch.esp=1merge patch.esp=1Ragdolls.esp=1Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1Project Nevada - WMX.esp=1Project Nevada - EVE All DLC.esp=1UnlimitedCompanions.esp=1MannequinNV.esp=1Interior Lighting Overhaul - Ultimate Edition.esp=1ILO - New Vegas Bounties II.esp=1ILO - New Vegas Bounties.esp=1FNV Realistic Wasteland Lighting - All DLC.esp=1 Issue One: NPCs spawn naked. This appears to be a problem with Leather Armor, as all the NPCs once resurrected into decency wear it. Not sure which mod is causing the problem, suspect it's FR-M. Problem most prevalent on the Westside Militia, though it popped up on Blood By the Dollar's Mercs during the tunnel sequence. Issue Two: Companions refuse to follow. I have no idea what's causing this one, possibly Unlimited Companions. They'll fast-travel with me, but stay put, only reacting if a firefight starts around them. kill command followed by resurrection fixes it for a short time, but it pops back up again quickly.EDIT: The Yao Guai companion, when I pull the kill/resurrect thing, picks a sandbox package. Not sure if related or not. Fixes? Edited September 5, 2017 by Ragnarok101 Link to comment Share on other sites More sharing options...
dubiousintent Posted September 5, 2017 Share Posted September 5, 2017 You have 134 mods installed. You might be pushing your system's limit a bit. Try removing 5 to get down to 129 and see if that helps without any other changes. If so, consider creating some "merge plugin" files. (This is not the same as a "merge patch" file.) Please see the wiki "Merged Plugin Guidelines for Personal Use" article. I see a "merge patch" file, but it is not the last in your load order. It really needs to be last to be effective. None of those you currently have after it are actually exceptions to that rule. Please see the 'Third Rule: The Rule of One', 'Smaller Plugin Cap', and 'Merge Patch file' sections of the wiki "FNV General Mod Use Advice" article.-Dubious- Link to comment Share on other sites More sharing options...
Ragnarok101 Posted September 5, 2017 Author Share Posted September 5, 2017 (edited) You have 134 mods installed. You might be pushing your system's limit a bit. Try removing 5 to get down to 129 and see if that helps without any other changes. If so, consider creating some "merge plugin" files. (This is not the same as a "merge patch" file.) Please see the wiki "Merged Plugin Guidelines for Personal Use" article. I see a "merge patch" file, but it is not the last in your load order. It really needs to be last to be effective. None of those you currently have after it are actually exceptions to that rule. Please see the 'Third Rule: The Rule of One', 'Smaller Plugin Cap', and 'Merge Patch file' sections of the wiki "FNV General Mod Use Advice" article. -Dubious-Have done so, working to figure out what I don't want...problems have now arisen with NPC textures for some reason I have no idea about (big red box with white exclamation, but NPCs look normal inside it)EDIT: Fixed? with reinstall of FCO, followed by new issue. PN, MCM, etc. won't load up properly. Going to uninstall, run verifying integrity of game cache, and reinstall, then get back to you if the problem persists. Currently at about 125 active, 130 total plugins. Edited September 6, 2017 by Ragnarok101 Link to comment Share on other sites More sharing options...
M48A5 Posted September 6, 2017 Share Posted September 6, 2017 You have 134 mods installed. You might be pushing your system's limit a bit. Try removing 5 to get down to 129 and see if that helps without any other changes. If so, consider creating some "merge plugin" files. (This is not the same as a "merge patch" file.) Please see the wiki "Merged Plugin Guidelines for Personal Use" article. I see a "merge patch" file, but it is not the last in your load order. It really needs to be last to be effective. None of those you currently have after it are actually exceptions to that rule. Please see the 'Third Rule: The Rule of One', 'Smaller Plugin Cap', and 'Merge Patch file' sections of the wiki "FNV General Mod Use Advice" article. -Dubious-Have done so, working to figure out what I don't want...problems have now arisen with NPC textures for some reason I have no idea about (big red box with white exclamation, but NPCs look normal inside it)EDIT: Fixed? with reinstall of FCO, followed by new issue. PN, MCM, etc. won't load up properly. Going to uninstall, run verifying integrity of game cache, and reinstall, then get back to you if the problem persists. Currently at about 125 active, 130 total plugins. Remove the inactive plugins. They are still in the Data folder and will still count against your total files. When you have reinstalled, run the game without mods to insure that a vanilla game will start and run. Then start adding your mods, one at a time, testing in the game that they are working. Link to comment Share on other sites More sharing options...
Ragnarok101 Posted September 6, 2017 Author Share Posted September 6, 2017 (edited) You have 134 mods installed. You might be pushing your system's limit a bit. Try removing 5 to get down to 129 and see if that helps without any other changes. If so, consider creating some "merge plugin" files. (This is not the same as a "merge patch" file.) Please see the wiki "Merged Plugin Guidelines for Personal Use" article. I see a "merge patch" file, but it is not the last in your load order. It really needs to be last to be effective. None of those you currently have after it are actually exceptions to that rule. Please see the 'Third Rule: The Rule of One', 'Smaller Plugin Cap', and 'Merge Patch file' sections of the wiki "FNV General Mod Use Advice" article. -Dubious-Have done so, working to figure out what I don't want...problems have now arisen with NPC textures for some reason I have no idea about (big red box with white exclamation, but NPCs look normal inside it)EDIT: Fixed? with reinstall of FCO, followed by new issue. PN, MCM, etc. won't load up properly. Going to uninstall, run verifying integrity of game cache, and reinstall, then get back to you if the problem persists. Currently at about 125 active, 130 total plugins. Remove the inactive plugins. They are still in the Data folder and will still count against your total files. When you have reinstalled, run the game without mods to insure that a vanilla game will start and run. Then start adding your mods, one at a time, testing in the game that they are working. The inactive ones are for mods that will be played, but are waiting until the completion of another mod to be done, namely NVBIII and The Better Angels. Will run through these one at a time, per your advice. UPDATE: Load order includes the following GameMode=FalloutNV FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1YUP - Base Game + All DLC.esm=0JIP Selective-Fire.esm=0SomeguySeries.esm=0CompanionInfAmmo.esm=0FCOMaster.esm=0Interior Lighting Overhaul - Core.esm=0Factions Reloaded - Merge.esm=0Momod.esm=0KhanInitiation.esp=0More Traits.esm=0Interior Lighting Overhaul - L38PS.esm=0Project Nevada - Core.esm=0Project Nevada - Equipment.esm=0Weapons.of.the.New.Millenia.esm=0Project Nevada - Cyberware.esp=0DesertersFortress.esm=0More Perks.esm=0More Perks for Companions.esm=0SpeedyResources.esm=0YUP - NPC Fixes (Base Game + All DLC).esp=0The Mod Configuration Menu.esp=0The Weapon Mod Menu.esp=0Ammo recipes.esp=0Better Pickup Prompt.esp=0Vault_34_better_reactor.esp=0FCO - NPC Changes.esp=0Primm Reborn.esp=0Monster Mod Wasteland Edition.esp=0Novac Reborn.esp=0More Perks Update.esp=0pnv.esp=0EVE FNV - ALL DLC.esp=0WeaponModsExpanded.esp=0TfaT2.esp=0Goodsprings Reborn.esp=0WMX-DLCMerged.esp=0Imperial New Vegas.esp=0GRA - The Right to Bear Arms.esp=0NorthRoad.esp=0ADAM Complete.esp=0WMX-EVE-AllDLCMerged.esp=0pnvhh.esp=0ADAM - MERGE.esp=0Ragdolls.esp=0Weapons.of.the.New.Millenia.Leveled.Lists.esp=0Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=0casinofix.esp=0populatedcasino.esp=0Courier Vault.esp=0MannequinNV.esp=0Nipton Fires Extinguished.esp=0Yao Guai Friend.esp=0More enemy at final battle extreme.esp=0NewVegasBounties.esp=0NewVegasBountiesII.esp=0TheInheritance.esp=0Russell.esp=0NewVegasBountiesIII.esp=0Simple Reputation and Disguises.esp=0TheBetterAngels.esp=0FNV NPCs Travel.esp=0Free the Slaves.esp=0Crashed Vertibird Interior.esp=0enclaveradio.esp=0CompanionInfAmmoOptional.esp=0Cazaclaw Resource.esp=0ExtendedDialogueVulpes.esp=0Awesome Crippling Effects v1.7.esp=0AwesomeCripplingEffectsJIPLN1.1.esp=0PipBoyLight.esp=0NVBabyDeathclawCommander.esp=0CAGE 1.9.3.2.esp=0MUd-CR48 Merchant.esp=0CompanionInfAmmoCheat.esp=0The Law Won.esp=0More Perks for Companions Update.esp=0More Traits Update.esp=0noautoaim.esp=0PerkEveryLevel.esp=0NCR Rearmament v1.5 (Lore).esp=0Better Burned Man.esp=0dD - Enhanced Blood Main NV.esp=0CASM with MCM.esp=0FailedLucky38Heist.esp=0NCR Rearmed.esp=0tubLevelSwitch.esp=0IMPACT.esp=0pnvnvbount1.esp=0ILO - PipBoy Light.esp=0ILO - YUP Patch.esp=0UnlimitedTraits.esp=0Simple DLC Delay.esp=0Real Recoil.esp=0xatmosSkillPerks.esp=0Follower Home Marker.esp=0FCO - Russell.esp=0UnlimitedCompanions.esp=0Project Nevada - Dead Money.esp=0Project Nevada - Honest Hearts.esp=0Project Nevada - Old World Blues.esp=0Project Nevada - Lonesome Road.esp=0Project Nevada - Gun Runners' Arsenal.esp=0Project Nevada - WMX.esp=0Project Nevada - EVE All DLC.esp=0WMX-POPMerged.esp=0RussellTestPatch.esp=0pnvprojectnevada.esp=0DesertersFortressUpdate_V1.1_DemiLore.esp=0Interior Lighting Overhaul - Ultimate Edition.esp=0ILO - New Vegas Bounties II.esp=0ILO - New Vegas Bounties.esp=0merge patch.esp=0FNV Realistic Wasteland Lighting - All DLC.esp=0 Current issues: loading the previous save inside the Courier Vault Player home produces the following errors:Weird unibrow effect on VeronicaMCM will not load- states problem is either installation, C++ package, or NVSE.PN will not loadSome wonky textures on PN stuff that is visible- multicolored. EDIT: It's MCM borking out. Reinstalling, trying again, and looking for a way to get the C++ that doesn't involve it being thrown out for the newer version. EDIT 2 ELECTRIC BOOGALOO: *facepalms* I forgot to turn Archive Invalidation back on after fixing the FCO problem...sorry for wasting your time guys. EDIT 3: Downloading the 12-followers esp from Unlimited Companions seems to have fixed the problem with following. Edited September 7, 2017 by Ragnarok101 Link to comment Share on other sites More sharing options...
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