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Two issues- naked NPCs and companions staying put


Ragnarok101

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Current Load Order:

 

GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
YUP - Base Game + All DLC.esm=1
SomeguySeries.esm=1
JIP Selective-Fire.esm=1
CompanionInfAmmo.esm=1
FCOMaster.esm=1
Interior Lighting Overhaul - Core.esm=1
Interior Lighting Overhaul - L38PS.esm=1
Factions Reloaded - Merge.esm=1
NPC Project.esm=1
Momod.esm=1
KhanInitiation.esp=1
More Traits.esm=1
Project Nevada - Core.esm=1
More Perks.esm=1
More Perks for Companions.esm=1
Project Nevada - Equipment.esm=1
Weapons.of.the.New.Millenia.esm=1
Project Nevada - Cyberware.esp=1
SpeedyResources.esm=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
casinofix.esp=1
NPC Project - Freeside.esp=1
populatedcasino.esp=1
Merchants Sell Displayed Items.esp=1
pnv.esp=1
EVE FNV - ALL DLC.esp=1
FCO - NPC Changes.esp=1
Primm Reborn.esp=1
Monster Mod Wasteland Edition.esp=1
Novac Reborn.esp=1
WeaponModsExpanded.esp=1
TfaT2.esp=1
Goodsprings Reborn.esp=1
More Perks Update.esp=1
Imperial New Vegas.esp=0
Bitter Springs Revisited.esp=1
WMX-DLCMerged.esp=1
GRA - The Right to Bear Arms.esp=1
GoodspringsFarmhouse_v1.2.esp=1
NorthRoad.esp=1
CasinoBankMoney.esp=1
WMX-EVE-AllDLCMerged.esp=1
pnvhh.esp=1
WEarmor.esp=1
xatmosSkillPerks.esp=1
Vault_34_better_reactor.esp=1
Better Pickup Prompt.esp=1
ShilohDS-Color Maps and Icons.esp=1
The Mod Configuration Menu.esp=1
Weapons.of.the.New.Millenia.Leveled.Lists.esp=1
CASM with MCM.esp=1
Awesome Crippling Effects v1.7.esp=1
AwesomeCripplingEffectsJIPLN1.1.esp=1
CompanionInfAmmoCheat.esp=1
The Law Won.esp=1
More Perks for Companions Update.esp=1
noautoaim.esp=1
Real Recoil.esp=1
UnlimitedTraits.esp=1
FCO - GlowingOne.esp=1
NCR Rearmed.esp=1
Hidden Weapons Pack.esp=1
FCO - OHSB NPC Edits.esp=1
dD - Enhanced Blood Main NV.esp=1
IMPACT.esp=1
IMPACT - AllDLC.esp=1
Azrael's Lore Starter.esp=1
tubLevelSwitch.esp=1
Project Nevada - Dead Money.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
ILO - YUP Patch.esp=1
FailedLucky38Heist.esp=1
PerkEveryLevel.esp=1
pnvprojectnevada.esp=1
PipBoyLight.esp=1
The Weapon Mod Menu.esp=1
NPC Project - 188 Trading Post.esp=1
ADAM Complete.esp=1
NPC Project - Aerotech Office Park.esp=1
ADAM - MERGE.esp=1
Courier Vault.esp=1
Better Burned Man.esp=1
Nipton Fires Extinguished.esp=1
Yao Guai Friend.esp=1
More enemy at final battle extreme.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
TheInheritance.esp=1
Russell.esp=1
NewVegasBountiesIII.esp=0
FCO - Russell.esp=1
CasinoHeistPack.esp=1
Simple Reputation and Disguises.esp=1
TheBetterAngels.esp=0
FNV NPCs Travel.esp=1
Free the Slaves.esp=1
Crashed Vertibird Interior.esp=1
ExtendedDialogueVulpes.esp=1
CompanionInfAmmoOptional.esp=1
Cazaclaw Resource.esp=1
NVBabyDeathclawCommander.esp=1
CAGE 1.9.3.2.esp=1
MUd-CR48 Merchant.esp=1
Weapons.of.the.New.Millenia.Cheat.Cabinet.esp=1
More Traits Update.esp=1
enclaveradio.esp=1
Project Nevada - Old World Blues.esp=1
Project Nevada - Lonesome Road.esp=1
NCR Rearmament v1.5 (Lore).esp=1
pnvnvbount1.esp=1
WMX-POPMerged.esp=1
RussellTestPatch.esp=1
merge patch.esp=1
Ragdolls.esp=1
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1
Project Nevada - WMX.esp=1
Project Nevada - EVE All DLC.esp=1
UnlimitedCompanions.esp=1
MannequinNV.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
ILO - New Vegas Bounties II.esp=1
ILO - New Vegas Bounties.esp=1
FNV Realistic Wasteland Lighting - All DLC.esp=1

 

 

 

 

Issue One: NPCs spawn naked. This appears to be a problem with Leather Armor, as all the NPCs once resurrected into decency wear it. Not sure which mod is causing the problem, suspect it's FR-M. Problem most prevalent on the Westside Militia, though it popped up on Blood By the Dollar's Mercs during the tunnel sequence.

 

Issue Two: Companions refuse to follow. I have no idea what's causing this one, possibly Unlimited Companions. They'll fast-travel with me, but stay put, only reacting if a firefight starts around them. kill command followed by resurrection fixes it for a short time, but it pops back up again quickly.

EDIT: The Yao Guai companion, when I pull the kill/resurrect thing, picks a sandbox package. Not sure if related or not.

 

Fixes?

Edited by Ragnarok101
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You have 134 mods installed. You might be pushing your system's limit a bit. Try removing 5 to get down to 129 and see if that helps without any other changes. If so, consider creating some "merge plugin" files. (This is not the same as a "merge patch" file.) Please see the wiki "Merged Plugin Guidelines for Personal Use" article.

I see a "merge patch" file, but it is not the last in your load order. It really needs to be last to be effective. None of those you currently have after it are actually exceptions to that rule. Please see the 'Third Rule: The Rule of One', 'Smaller Plugin Cap', and 'Merge Patch file' sections of the wiki "FNV General Mod Use Advice" article.

-Dubious-

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You have 134 mods installed. You might be pushing your system's limit a bit. Try removing 5 to get down to 129 and see if that helps without any other changes. If so, consider creating some "merge plugin" files. (This is not the same as a "merge patch" file.) Please see the wiki "Merged Plugin Guidelines for Personal Use" article.

 

I see a "merge patch" file, but it is not the last in your load order. It really needs to be last to be effective. None of those you currently have after it are actually exceptions to that rule. Please see the 'Third Rule: The Rule of One', 'Smaller Plugin Cap', and 'Merge Patch file' sections of the wiki "FNV General Mod Use Advice" article.

 

-Dubious-

Have done so, working to figure out what I don't want...problems have now arisen with NPC textures for some reason I have no idea about (big red box with white exclamation, but NPCs look normal inside it)

EDIT: Fixed? with reinstall of FCO, followed by new issue.

 

PN, MCM, etc. won't load up properly. Going to uninstall, run verifying integrity of game cache, and reinstall, then get back to you if the problem persists.

 

Currently at about 125 active, 130 total plugins.

Edited by Ragnarok101
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You have 134 mods installed. You might be pushing your system's limit a bit. Try removing 5 to get down to 129 and see if that helps without any other changes. If so, consider creating some "merge plugin" files. (This is not the same as a "merge patch" file.) Please see the wiki "Merged Plugin Guidelines for Personal Use" article.

 

I see a "merge patch" file, but it is not the last in your load order. It really needs to be last to be effective. None of those you currently have after it are actually exceptions to that rule. Please see the 'Third Rule: The Rule of One', 'Smaller Plugin Cap', and 'Merge Patch file' sections of the wiki "FNV General Mod Use Advice" article.

 

-Dubious-

Have done so, working to figure out what I don't want...problems have now arisen with NPC textures for some reason I have no idea about (big red box with white exclamation, but NPCs look normal inside it)

EDIT: Fixed? with reinstall of FCO, followed by new issue.

 

PN, MCM, etc. won't load up properly. Going to uninstall, run verifying integrity of game cache, and reinstall, then get back to you if the problem persists.

 

Currently at about 125 active, 130 total plugins.

 

Remove the inactive plugins. They are still in the Data folder and will still count against your total files.

 

When you have reinstalled, run the game without mods to insure that a vanilla game will start and run.

 

Then start adding your mods, one at a time, testing in the game that they are working.

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You have 134 mods installed. You might be pushing your system's limit a bit. Try removing 5 to get down to 129 and see if that helps without any other changes. If so, consider creating some "merge plugin" files. (This is not the same as a "merge patch" file.) Please see the wiki "Merged Plugin Guidelines for Personal Use" article.

 

I see a "merge patch" file, but it is not the last in your load order. It really needs to be last to be effective. None of those you currently have after it are actually exceptions to that rule. Please see the 'Third Rule: The Rule of One', 'Smaller Plugin Cap', and 'Merge Patch file' sections of the wiki "FNV General Mod Use Advice" article.

 

-Dubious-

Have done so, working to figure out what I don't want...problems have now arisen with NPC textures for some reason I have no idea about (big red box with white exclamation, but NPCs look normal inside it)

EDIT: Fixed? with reinstall of FCO, followed by new issue.

 

PN, MCM, etc. won't load up properly. Going to uninstall, run verifying integrity of game cache, and reinstall, then get back to you if the problem persists.

 

Currently at about 125 active, 130 total plugins.

 

Remove the inactive plugins. They are still in the Data folder and will still count against your total files.

 

When you have reinstalled, run the game without mods to insure that a vanilla game will start and run.

 

Then start adding your mods, one at a time, testing in the game that they are working.

 

 

The inactive ones are for mods that will be played, but are waiting until the completion of another mod to be done, namely NVBIII and The Better Angels.

 

Will run through these one at a time, per your advice.

 

 

UPDATE:

 

Load order includes the following

 

GameMode=FalloutNV

 

FalloutNV.esm=1

DeadMoney.esm=1

HonestHearts.esm=1

OldWorldBlues.esm=1

LonesomeRoad.esm=1

GunRunnersArsenal.esm=1

ClassicPack.esm=1

MercenaryPack.esm=1

TribalPack.esm=1

CaravanPack.esm=1

YUP - Base Game + All DLC.esm=0

JIP Selective-Fire.esm=0

SomeguySeries.esm=0

CompanionInfAmmo.esm=0

FCOMaster.esm=0

Interior Lighting Overhaul - Core.esm=0

Factions Reloaded - Merge.esm=0

Momod.esm=0

KhanInitiation.esp=0

More Traits.esm=0

Interior Lighting Overhaul - L38PS.esm=0

Project Nevada - Core.esm=0

Project Nevada - Equipment.esm=0

Weapons.of.the.New.Millenia.esm=0

Project Nevada - Cyberware.esp=0

DesertersFortress.esm=0

More Perks.esm=0

More Perks for Companions.esm=0

SpeedyResources.esm=0

YUP - NPC Fixes (Base Game + All DLC).esp=0

The Mod Configuration Menu.esp=0

The Weapon Mod Menu.esp=0

Ammo recipes.esp=0

Better Pickup Prompt.esp=0

Vault_34_better_reactor.esp=0

FCO - NPC Changes.esp=0

Primm Reborn.esp=0

Monster Mod Wasteland Edition.esp=0

Novac Reborn.esp=0

More Perks Update.esp=0

pnv.esp=0

EVE FNV - ALL DLC.esp=0

WeaponModsExpanded.esp=0

TfaT2.esp=0

Goodsprings Reborn.esp=0

WMX-DLCMerged.esp=0

Imperial New Vegas.esp=0

GRA - The Right to Bear Arms.esp=0

NorthRoad.esp=0

ADAM Complete.esp=0

WMX-EVE-AllDLCMerged.esp=0

pnvhh.esp=0

ADAM - MERGE.esp=0

Ragdolls.esp=0

Weapons.of.the.New.Millenia.Leveled.Lists.esp=0

Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=0

casinofix.esp=0

populatedcasino.esp=0

Courier Vault.esp=0

MannequinNV.esp=0

Nipton Fires Extinguished.esp=0

Yao Guai Friend.esp=0

More enemy at final battle extreme.esp=0

NewVegasBounties.esp=0

NewVegasBountiesII.esp=0

TheInheritance.esp=0

Russell.esp=0

NewVegasBountiesIII.esp=0

Simple Reputation and Disguises.esp=0

TheBetterAngels.esp=0

FNV NPCs Travel.esp=0

Free the Slaves.esp=0

Crashed Vertibird Interior.esp=0

enclaveradio.esp=0

CompanionInfAmmoOptional.esp=0

Cazaclaw Resource.esp=0

ExtendedDialogueVulpes.esp=0

Awesome Crippling Effects v1.7.esp=0

AwesomeCripplingEffectsJIPLN1.1.esp=0

PipBoyLight.esp=0

NVBabyDeathclawCommander.esp=0

CAGE 1.9.3.2.esp=0

MUd-CR48 Merchant.esp=0

CompanionInfAmmoCheat.esp=0

The Law Won.esp=0

More Perks for Companions Update.esp=0

More Traits Update.esp=0

noautoaim.esp=0

PerkEveryLevel.esp=0

NCR Rearmament v1.5 (Lore).esp=0

Better Burned Man.esp=0

dD - Enhanced Blood Main NV.esp=0

CASM with MCM.esp=0

FailedLucky38Heist.esp=0

NCR Rearmed.esp=0

tubLevelSwitch.esp=0

IMPACT.esp=0

pnvnvbount1.esp=0

ILO - PipBoy Light.esp=0

ILO - YUP Patch.esp=0

UnlimitedTraits.esp=0

Simple DLC Delay.esp=0

Real Recoil.esp=0

xatmosSkillPerks.esp=0

Follower Home Marker.esp=0

FCO - Russell.esp=0

UnlimitedCompanions.esp=0

Project Nevada - Dead Money.esp=0

Project Nevada - Honest Hearts.esp=0

Project Nevada - Old World Blues.esp=0

Project Nevada - Lonesome Road.esp=0

Project Nevada - Gun Runners' Arsenal.esp=0

Project Nevada - WMX.esp=0

Project Nevada - EVE All DLC.esp=0

WMX-POPMerged.esp=0

RussellTestPatch.esp=0

pnvprojectnevada.esp=0

DesertersFortressUpdate_V1.1_DemiLore.esp=0

Interior Lighting Overhaul - Ultimate Edition.esp=0

ILO - New Vegas Bounties II.esp=0

ILO - New Vegas Bounties.esp=0

merge patch.esp=0

FNV Realistic Wasteland Lighting - All DLC.esp=0

 

 

 

Current issues: loading the previous save inside the Courier Vault Player home produces the following errors:

Weird unibrow effect on Veronica

MCM will not load- states problem is either installation, C++ package, or NVSE.

PN will not load

Some wonky textures on PN stuff that is visible- multicolored.

 

 

EDIT:

 

It's MCM borking out. Reinstalling, trying again, and looking for a way to get the C++ that doesn't involve it being thrown out for the newer version.

 

EDIT 2 ELECTRIC BOOGALOO:

 

*facepalms*

 

I forgot to turn Archive Invalidation back on after fixing the FCO problem...sorry for wasting your time guys.

 

 

EDIT 3:

 

Downloading the 12-followers esp from Unlimited Companions seems to have fixed the problem with following.

Edited by Ragnarok101
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