BourneMcReady Posted September 5, 2017 Share Posted September 5, 2017 When a magic effect such as chem or food goes away while sleeping in survival mode, sometimes it becomes permanent. All high level characters are impacted by this bug if they use food or chems. Mod request: When player chooses to sleep, dispel all magic effects the player could have by food or chems. This prevents the bug from happening. I am not sure about scripting, but if you could somehow add magic effects to the hardcore manager script, that would work. This line already exists in the script:;just incase there's base game spells running:if DispellRestedSpells playerRef.dispelSpell(WellRested) playerRef.dispelSpell(LoversEmbracePerkSpell)To prevent well rested perks from stacking. I believe other magic effects could be added to this same area, but I'm not sure how. I can't even compile a script without the ck crashing, and I've tried to get it to work for hours with no luck. I've about given up. The reason this bug is big is because late game, you could have extremely inflated stats in either direction depending on how you play. If you eat lots of steak for melee damage, you may permanently one shot everything when you really shouldn't. It takes the point out of survival mode completely. Link to comment Share on other sites More sharing options...
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