FreaknShrooms Posted March 5, 2012 Share Posted March 5, 2012 It's been killing me for a while now, and I just need to know if it's even possible to make it so that the player will get random crits during a fight. As far as I'm concerned the Creation Kit does not make that possible, even if the appropriate boxes are checked and values changed. Skyrim Creation Kit Wikia If you check under Game Data Tab you see that it says:On Death: If checked, critical effect is only applied when the target is killed.Crit % Mult: Modifier to actor's critical chance derived attribute. Usually set to one. If set to zero, the weapon will not cause critical hits. http://i42.tinypic.com/28us41u.jpg You can see in the screenshot that my weapon should pretty much kill anything due to the 100% crit chance and 200 added dmg when a crit occurs (which should be every time). However, in-game my weapon does not crit and only does 1 dmg. Again, all I want to know is if this is even possible to change, maybe in the script instead, and where that would be. :) Link to comment Share on other sites More sharing options...
cscottydont Posted March 5, 2012 Share Posted March 5, 2012 Is this a weapon that was already in your inventory on your test save? I've seen lots of posts about save game data over-riding mod data. If it turns out to be non functional, you could fake a critical effect with an enchantment on the weapon using a GetRandomPercent condition. Link to comment Share on other sites More sharing options...
gsmanners Posted March 5, 2012 Share Posted March 5, 2012 Given that description, I think that "Crit % Mult" is probably just capped at 1. So, it's basically just a boolean as far as the damage calculation goes. The important thing in the game is the Crit Dmg and what perks you have. Link to comment Share on other sites More sharing options...
Recommended Posts