ObLars Posted March 6, 2012 Share Posted March 6, 2012 (edited) Hello. I need to know how i could go about clearing a spesific location for good. I don't want this spesific location to ever respawn it's creatures/enemies. How can i do this? I should probably point out that im trying to do so through a script.. :psyduck: Edited March 6, 2012 by ObLars Link to comment Share on other sites More sharing options...
David Brasher Posted March 6, 2012 Share Posted March 6, 2012 (edited) You go in and remove all the spawn points and put in actors instead. Actors which do not have their boxes checked which make them respawn. But actually, to avoid having gamers start complaining about your mod having Wrye Bash UDR references, (often mistakenly called "dirty edits,) it would be better to initially disable all these spawn points or else use the "Search and Replace" function to change them into non-respawning actors rather than spawn points. EDIT: You completely changed what question you are asking. I guess you could have your script disable all the spawn points and enable actors that you placed that do not respawn. Edited March 6, 2012 by David Brasher Link to comment Share on other sites More sharing options...
ObLars Posted March 6, 2012 Author Share Posted March 6, 2012 You go in and remove all the spawn points and put in actors instead. Actors which do not have their boxes checked which make them respawn. But actually, to avoid having gamers start complaining about your mod having Wrye Bash UDR references, (often mistakenly called "dirty edits,) it would be better to initially disable all these spawn points or else use the "Search and Replace" function to change them into non-respawning actors rather than spawn points. What i've been trying to do is to disable them through a script. But the CK does not acknowledge the Disable() function somehow.. I might just do as you first mentioned, go in and place actors instead of spawn points. I don't know though. Thanks for the response. :biggrin: Link to comment Share on other sites More sharing options...
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