knovack1 Posted March 6, 2012 Share Posted March 6, 2012 (edited) I decided to make a New character, and what happens is. When I am on the pick race menu. Regardless of the races they all are constantly walking in place, and I can not stop it, do to it being all cinematic-esque. After I create the name, my character auto walks, and I can not stop the auto walking. My character eventually stops when he/she is at the chopping block, but since my character is stuck at the chopping block and I can not Ctrl/Alt/Delete out of the game, My character is in the way of the one Stormcloak. that says; "Get on with it" that is suppose to go first on the chopping block, so the game is locked out until the cinimatics can advance until it is my turn on the block. Basicly when I am done with the race and name of my character it auto walks like it is set on waypoints, and I can do nothing to stop it, It stops automaticly at the chopping block, and I can not Ctrl/Alt/Delete out of it. This is preventing the red head Stormcloak that is suppose to go first on the block, preventing the scene to advance, preventing me to start a new game. Since the whole begining of Skyrim is cinimatic-esque scenes. For the record: The last Race I did was a Dwemer Race, which worked fine. I got it from a mod. Which I uninstalled so I can make a fresh character to test another mod, but it has to be on a new game for the mod to work, and I can not get past the first scene to make a new character. Edited March 6, 2012 by knovack1 Link to comment Share on other sites More sharing options...
ma228jh Posted March 6, 2012 Share Posted March 6, 2012 *Is facing a similar situation.* My guess is that you and I had downloaded some mods that may have somewhat, miraculously affect some files that are not supposed to be changed. The simple solution is to uninstall Skyrim and reinstall it. However, this of course requires you to redownload your mods, given that you and I are unsure of which mod(s) are inducing such bugs. I'm sorry I cannot offer you a sophisticated solution. Not that there's no other way, just that I don't know. Hope this thread gains the attention of some professionals. Link to comment Share on other sites More sharing options...
Custard7A Posted March 6, 2012 Share Posted March 6, 2012 Could either of you have a peek in your ../skyrim/Data/Scripts directory and tell me what you have there? Ignoring anything in the "Source" subfolder. Anything with a MQ101 in the name, perhaps? Link to comment Share on other sites More sharing options...
knovack1 Posted March 6, 2012 Author Share Posted March 6, 2012 (edited) Could either of you have a peek in your ../skyrim/Data/Scripts directory and tell me what you have there? Ignoring anything in the "Source" subfolder. Anything with a MQ101 in the name, perhaps? Note this is the list compilation under the source folder, not in the source folder. Well in my Data/Scripts I have 150 TIF_(some 8 digit random combo of numbers and letters).pex. Example: TIF_003XX5X9.pex. Where X's = letters upper and lower case, and some random names of mods an pieces of mods. I am not sure if I really need all these TIF files under the Source folder. I dunno it looks a bit to many. Someone enligthen me please. What is TIF, and pex? What do they mean? What do they do? Maybe I do need all of these TIF files. It almost looks like item codes, but Item codes that have to be animated in game. Example: a Courrier letter. Which has to be animated to open it to read it. Edited March 6, 2012 by knovack1 Link to comment Share on other sites More sharing options...
knovack1 Posted March 6, 2012 Author Share Posted March 6, 2012 *Is facing a similar situation.* My guess is that you and I had downloaded some mods that may have somewhat, miraculously affect some files that are not supposed to be changed. The simple solution is to uninstall Skyrim and reinstall it. However, this of course requires you to redownload your mods, given that you and I are unsure of which mod(s) are inducing such bugs. I'm sorry I cannot offer you a sophisticated solution. Not that there's no other way, just that I don't know. Hope this thread gains the attention of some professionals. I thought mods are not suppose to be able to screw around with Original File folders? I mean in most cases the new mod is impossible to mess up original files. If they can then there would not be mods in the first place. People will not use mods, fearing they will break their games, or worse their computers. Link to comment Share on other sites More sharing options...
fms1 Posted March 6, 2012 Share Posted March 6, 2012 *Is facing a similar situation.* My guess is that you and I had downloaded some mods that may have somewhat, miraculously affect some files that are not supposed to be changed. The simple solution is to uninstall Skyrim and reinstall it. However, this of course requires you to redownload your mods, given that you and I are unsure of which mod(s) are inducing such bugs. I'm sorry I cannot offer you a sophisticated solution. Not that there's no other way, just that I don't know. Hope this thread gains the attention of some professionals. I thought mods are not suppose to be able to screw around with Original File folders? I mean in most cases the new mod is impossible to mess up original files. If they can then there would not be mods in the first place. People will not use mods, fearing they will break their games, or worse their computers. Actually a mod may change any number of things depending on what it's "supposed" to change and how the mod author saw fit to change it, meaning it may be possible to get a end result in a number of ways, anyways this is simply known as a "mod conflict" and can happen for a number of reasons even when it shouldn't. Even Beth. can have this happen, as in when they fix something it may break something else. Using mods you will come across this many times the more and complicated ones you use. You will simply have to use your troubleshooting skills and find solutions to solve each issue as they arise. Link to comment Share on other sites More sharing options...
knovack1 Posted March 6, 2012 Author Share Posted March 6, 2012 Could either of you have a peek in your ../skyrim/Data/Scripts directory and tell me what you have there? Ignoring anything in the "Source" subfolder. Anything with a MQ101 in the name, perhaps? Note this is the list compilation under the source folder, not in the source folder. Well in my Data/Scripts I have 150 TIF_(some 8 digit random combo of numbers and letters).pex. Example: TIF_003XX5X9.pex. Where X's = letters upper and lower case, and some random names of mods an pieces of mods. I am not sure if I really need all these TIF files under the Source folder. I dunno it looks a bit to many. Someone enligthen me please. What is TIF, and pex? What do they mean? What do they do? Maybe I do need all of these TIF files. It almost looks like item codes, but Item codes that have to be animated in game. Example: a Courrier letter. Which has to be animated to open it to read it. I do have some MQ101's I found this by double clicking the Source folder as stated above. these are the MQ101's: MQ101's.psc's in alphabetical order: AlduinScript, BearScript, CartRiderScript, DragonAttackQuestScript, EnemyScript, FriendScript, HelgenRoomCommentaryScript, InsideHelgenSetStageScript, KeepDoorScript, LeverScript, LockedCageScript, LokirScript, PlayerScript, QuestScript, SetStage270Script, StartingCellLoadRegisterScript, VoicePushEffectScript. These are all those MQ101's I see. I dunno, but to me it looks like I may be missing a Script or two between VoicePushEffectScript to LokirScript? Link to comment Share on other sites More sharing options...
knovack1 Posted March 6, 2012 Author Share Posted March 6, 2012 *Is facing a similar situation.* My guess is that you and I had downloaded some mods that may have somewhat, miraculously affect some files that are not supposed to be changed. The simple solution is to uninstall Skyrim and reinstall it. However, this of course requires you to redownload your mods, given that you and I are unsure of which mod(s) are inducing such bugs. I'm sorry I cannot offer you a sophisticated solution. Not that there's no other way, just that I don't know. Hope this thread gains the attention of some professionals. I thought mods are not suppose to be able to screw around with Original File folders? I mean in most cases the new mod is impossible to mess up original files. If they can then there would not be mods in the first place. People will not use mods, fearing they will break their games, or worse their computers. Actually a mod may change any number of things depending on what it's "supposed" to change and how the mod author saw fit to change it, meaning it may be possible to get a end result in a number of ways, anyways this is simply known as a "mod conflict" and can happen for a number of reasons even when it shouldn't. Even Beth. can have this happen, as in when they fix something it may break something else. Using mods you will come across this many times the more and complicated ones you use. You will simply have to use your troubleshooting skills and find solutions to solve each issue as they arise. So a worse case scenario is if the mod that can not be pinpointed that is causeing a problem with the game. Is to uninstall all mods first then Reinstall the game after? But can we not just deactivate all of our mods, and see if the problem with the game is still present? Or we have to uninstall EVERYTHING and Reinstall? Link to comment Share on other sites More sharing options...
fms1 Posted March 6, 2012 Share Posted March 6, 2012 If the esp.'s are causing the problem, but a lot of times some mod may change a file that was already in game to work with that mod, e.g. a UI interface mod may change a file that controls your original interface files, which if you deactivated the esp. and don't change back to original interface file could leave it broken, or buggy at least. Keep in mind this is a "it can happen" and not it "it will always happen" this way, just as an example for my point. And I would try everything I could before even thinking of doing a game reinstall. Link to comment Share on other sites More sharing options...
Custard7A Posted March 7, 2012 Share Posted March 7, 2012 (edited) Your source files for MQ101 (Unbound) are all there, and since you have no corresponding .pex (Papyrus Extension) files I don't believe they have been modified. A TIF script is a "Topic Info Form", and you having all those out of your Source folder is odd. I'd say you've gotten a very unorthodox mod. Do you have Skyrim as a Steam application, and/or do you have the Creation Kit installed? Edit: You could delete all those TIFwhatever.pex files and see how you go, there's a good chance it would fix the problem. Do you use NMM? I'm just asking because it would be helpful to know what mod those .pex files belong to, and if you use NMM then you likely don't know. Edited March 7, 2012 by Custard7A Link to comment Share on other sites More sharing options...
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