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Companion Follow issues


Ragnarok101

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So, any attempt at getting more than one humanoid companion (Unlimited Companions, Unlimited Followers Everywhere, JIP CC&C) doesn't seem to work. Only the most recently recruited companion will follow, while the others hang around and do nothing. Th I'm not certain it's a mod issue at this point, does anyone have any advice for a permanent fix?

Note: this applies to other, mod-added companions as well.

Double note: the Baby Deathclaw Commander mod's deathclaw works perfectly fine, for some reason- I believe it's because it's not entirely a companion IIRC.

 

EDIT: Enacting a kill-and-resurrect while they're a companion fixes the issue temporarily, but only until I get a new companion or dismiss one, at which point it reverts to the previous state of the most recent following and the others playing statues.

 

[spoiler=load order]GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
YUP - Base Game + All DLC.esm=1
JIP Selective-Fire.esm=1
SomeguySeries.esm=1
CompanionInfAmmo.esm=1
Interior Lighting Overhaul - Core.esm=1
Interior Lighting Overhaul - L38PS.esm=1
FCOMaster.esm=1
Momod.esm=1
NVR-Strip.esm=1
KhanInitiation.esp=1
More Traits.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Weapons.of.the.New.Millenia.esm=1
Project Nevada - Cyberware.esp=1
More Perks.esm=1
More Perks for Companions.esm=1
SpeedyResources.esm=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
EVE FNV - ALL DLC.esp=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
Ammo recipes.esp=1
Better Pickup Prompt.esp=1
Vault_34_better_reactor.esp=1
FCO - NPC Changes.esp=1
NVR-Version_10.esp=1
populatedcasino.esp=1
Primm Reborn.esp=1
Monster Mod Wasteland Edition.esp=1
Novac Reborn.esp=1
More Perks Update.esp=1
WeaponModsExpanded.esp=1
TfaT2.esp=1
Goodsprings Reborn.esp=1
Imperial New Vegas.esp=0
WMX-DLCMerged.esp=1
TrooperOverhaul-Dragbody.esp=1
GRA - The Right to Bear Arms.esp=1
T60.esp=1
ADAM Complete.esp=1
NCR Rearmed.esp=1
WMX-EVE-AllDLCMerged.esp=1
ADAM - MERGE.esp=1
Weapons.of.the.New.Millenia.Leveled.Lists.esp=1
casinofix.esp=1
MannequinNV.esp=1
Nipton Fires Extinguished.esp=1
Yao Guai Friend.esp=1
More enemy at final battle extreme.esp=1
Player Vertibird.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
TheInheritance.esp=1
Russell.esp=1
NewVegasBountiesIII.esp=0
More Traits Update.esp=1
Simple Reputation and Disguises.esp=1
NCRTrooperOverhaul.esp=1
TheBetterAngels.esp=0
FNV NPCs Travel.esp=1
Free the Slaves.esp=1
NVR-NPCs.esp=1
Crashed Vertibird Interior.esp=1
enclaveradio.esp=1
CompanionInfAmmoOptional.esp=1
Cazaclaw Resource.esp=1
Awesome Crippling Effects v1.7.esp=1
AwesomeCripplingEffectsJIPLN1.1.esp=1
PipBoyLight.esp=1
ExtendedDialogueVulpes.esp=1
NVBabyDeathclawCommander.esp=1
CAGE 1.9.3.2.esp=1
CompanionInfAmmoCheat.esp=1
The Law Won.esp=1
More Perks for Companions Update.esp=1
noautoaim.esp=1
PerkEveryLevel.esp=1
Better Burned Man.esp=1
dD - Enhanced Blood Main NV.esp=1
CASM with MCM.esp=1
FailedLucky38Heist.esp=1
IMPACT.esp=1
ILO - PipBoy Light.esp=1
ILO - YUP Patch.esp=1
UnlimitedTraits.esp=1
Simple DLC Delay.esp=1
Real Recoil.esp=1
xatmosSkillPerks.esp=1
Follower Home Marker.esp=1
Project Nevada - Dead Money.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Old World Blues.esp=1
Project Nevada - Lonesome Road.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
RussellTestPatch.esp=1
Artillery Marker Sniper Ammo.esp=1
CheckpointGary.esp=1
UHNV.esp=1
MUd-CR48 Merchant.esp=1
FCO - Russell.esp=1
courierpowerarmor.esp=1
K2K9 M18 Claymore Mine.esp=1
tubLevelSwitch.esp=1
UHNV-More Mannequins.esp=1
UHNV-Honest Hearts.esp=1
UHNV-Dead Money.esp=1
UHNV-OWB.esp=1
UHNV-Lonesome Road.esp=1
FCO override patch.esp=1
Ragdolls.esp=1
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1
Project Nevada - WMX.esp=1
WMX-POPMerged.esp=1
Project Nevada - EVE All DLC.esp=1
Project Nevada T-60 Power Armor Patch.esp=1
Courier Power Armor - Project Nevada.esp=1
JIP Companions Command & Control.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
ILO - New Vegas Bounties II.esp=1
ILO - New Vegas Bounties.esp=1
merge.esp=1
FNV Realistic Wasteland Lighting - All DLC.esp=1

 

Edited by Ragnarok101
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  On 9/12/2017 at 5:20 PM, Ragnarok101 said:

So, any attempt at getting more than one humanoid companion (Unlimited Companions, Unlimited Followers Everywhere, JIP CC&C) doesn't seem to work. Only the most recently recruited companion will follow, while the others hang around and do nothing. Th I'm not certain it's a mod issue at this point, does anyone have any advice for a permanent fix?

Note: this applies to other, mod-added companions as well.

Double note: the Baby Deathclaw Commander mod's deathclaw works perfectly fine, for some reason- I believe it's because it's not entirely a companion IIRC.

 

EDIT: Enacting a kill-and-resurrect while they're a companion fixes the issue temporarily, but only until I get a new companion or dismiss one, at which point it reverts to the previous state of the most recent following and the others playing statues.

 

[spoiler=load order]GameMode=FalloutNV

 

FalloutNV.esm=1

DeadMoney.esm=1

HonestHearts.esm=1

OldWorldBlues.esm=1

LonesomeRoad.esm=1

GunRunnersArsenal.esm=1

ClassicPack.esm=1

MercenaryPack.esm=1

TribalPack.esm=1

CaravanPack.esm=1

YUP - Base Game + All DLC.esm=1

JIP Selective-Fire.esm=1

SomeguySeries.esm=1

CompanionInfAmmo.esm=1

Interior Lighting Overhaul - Core.esm=1

Interior Lighting Overhaul - L38PS.esm=1

FCOMaster.esm=1

Momod.esm=1

NVR-Strip.esm=1

KhanInitiation.esp=1

More Traits.esm=1

Project Nevada - Core.esm=1

Project Nevada - Equipment.esm=1

Weapons.of.the.New.Millenia.esm=1

Project Nevada - Cyberware.esp=1

More Perks.esm=1

More Perks for Companions.esm=1

SpeedyResources.esm=1

YUP - NPC Fixes (Base Game + All DLC).esp=1

EVE FNV - ALL DLC.esp=1

The Mod Configuration Menu.esp=1

The Weapon Mod Menu.esp=1

Ammo recipes.esp=1

Better Pickup Prompt.esp=1

Vault_34_better_reactor.esp=1

FCO - NPC Changes.esp=1

NVR-Version_10.esp=1

populatedcasino.esp=1

Primm Reborn.esp=1

Monster Mod Wasteland Edition.esp=1

Novac Reborn.esp=1

More Perks Update.esp=1

WeaponModsExpanded.esp=1

TfaT2.esp=1

Goodsprings Reborn.esp=1

Imperial New Vegas.esp=0

WMX-DLCMerged.esp=1

TrooperOverhaul-Dragbody.esp=1

GRA - The Right to Bear Arms.esp=1

T60.esp=1

ADAM Complete.esp=1

NCR Rearmed.esp=1

WMX-EVE-AllDLCMerged.esp=1

ADAM - MERGE.esp=1

Weapons.of.the.New.Millenia.Leveled.Lists.esp=1

casinofix.esp=1

MannequinNV.esp=1

Nipton Fires Extinguished.esp=1

Yao Guai Friend.esp=1

More enemy at final battle extreme.esp=1

Player Vertibird.esp=1

NewVegasBounties.esp=1

NewVegasBountiesII.esp=1

TheInheritance.esp=1

Russell.esp=1

NewVegasBountiesIII.esp=0

More Traits Update.esp=1

Simple Reputation and Disguises.esp=1

NCRTrooperOverhaul.esp=1

TheBetterAngels.esp=0

FNV NPCs Travel.esp=1

Free the Slaves.esp=1

NVR-NPCs.esp=1

Crashed Vertibird Interior.esp=1

enclaveradio.esp=1

CompanionInfAmmoOptional.esp=1

Cazaclaw Resource.esp=1

Awesome Crippling Effects v1.7.esp=1

AwesomeCripplingEffectsJIPLN1.1.esp=1

PipBoyLight.esp=1

ExtendedDialogueVulpes.esp=1

NVBabyDeathclawCommander.esp=1

CAGE 1.9.3.2.esp=1

CompanionInfAmmoCheat.esp=1

The Law Won.esp=1

More Perks for Companions Update.esp=1

noautoaim.esp=1

PerkEveryLevel.esp=1

Better Burned Man.esp=1

dD - Enhanced Blood Main NV.esp=1

CASM with MCM.esp=1

FailedLucky38Heist.esp=1

IMPACT.esp=1

ILO - PipBoy Light.esp=1

ILO - YUP Patch.esp=1

UnlimitedTraits.esp=1

Simple DLC Delay.esp=1

Real Recoil.esp=1

xatmosSkillPerks.esp=1

Follower Home Marker.esp=1

Project Nevada - Dead Money.esp=1

Project Nevada - Honest Hearts.esp=1

Project Nevada - Old World Blues.esp=1

Project Nevada - Lonesome Road.esp=1

Project Nevada - Gun Runners' Arsenal.esp=1

RussellTestPatch.esp=1

Artillery Marker Sniper Ammo.esp=1

CheckpointGary.esp=1

UHNV.esp=1

MUd-CR48 Merchant.esp=1

FCO - Russell.esp=1

courierpowerarmor.esp=1

K2K9 M18 Claymore Mine.esp=1

tubLevelSwitch.esp=1

UHNV-More Mannequins.esp=1

UHNV-Honest Hearts.esp=1

UHNV-Dead Money.esp=1

UHNV-OWB.esp=1

UHNV-Lonesome Road.esp=1

FCO override patch.esp=1

Ragdolls.esp=1

Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1

Project Nevada - WMX.esp=1

WMX-POPMerged.esp=1

Project Nevada - EVE All DLC.esp=1

Project Nevada T-60 Power Armor Patch.esp=1

Courier Power Armor - Project Nevada.esp=1

JIP Companions Command & Control.esp=1

Interior Lighting Overhaul - Ultimate Edition.esp=1

ILO - New Vegas Bounties II.esp=1

ILO - New Vegas Bounties.esp=1

merge.esp=1

FNV Realistic Wasteland Lighting - All DLC.esp=1

 

 

 

Works like a charm. Many thanks.

Any advice on merging plugins together? The one source I found for it said doing it for anything that's not just adding items is dangerous and will probably bork up the mod in question...

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  • 2 weeks later...

Well, s#*!, it's back, even with a reduced plugin count.

I found out what triggers it, though- companions having crippled limbs seems to cause them to not follow upon healing.

 

Current LO:

 

 

  Reveal hidden contents

 

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  On 9/24/2017 at 3:54 PM, Ragnarok101 said:

Well, s***, it's back, even with a reduced plugin count.

I found out what triggers it, though- companions having crippled limbs seems to cause them to not follow upon healing.

 

Current LO:

 

 

  Reveal hidden contents

 

Do you still have the problem when you disable and remove Awesome Crippling Effects?

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  On 9/24/2017 at 4:04 PM, M48A5 said:

 

  On 9/24/2017 at 3:54 PM, Ragnarok101 said:

Well, s***, it's back, even with a reduced plugin count.

I found out what triggers it, though- companions having crippled limbs seems to cause them to not follow upon healing.

 

Current LO:

 

 

  Reveal hidden contents

 

Do you still have the problem when you disable and remove Awesome Crippling Effects?

 

Thus far, no.

And checking the posts on that mod's page, it seems it's ALSO responsible for the Securitron Hostility bug, and the borking of the Yes Man quest I observed earlier. So that's literally all my problems fixed.

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