MLGSWAG1337 Posted September 13, 2017 Share Posted September 13, 2017 (edited) 0 0 Skyrim.esm 1 1 Update.esm 2 2 Campfire.esm 3 3 ApachiiHair.esm 4 4 ApachiiHairFemales.esm 5 5 EFFCore.esm 6 6 HighResTexturePack01.esp 7 7 HighResTexturePack02.esp 8 8 HighResTexturePack03.esp 9 9 RealShelter.esp 10 a SkyUI.esp 11 b WetandCold.esp 12 c FNIS.esp 13 d NPC_Overhaul_V_2_.esp 14 e dD - Enhanced Blood Main.esp 15 f XPMSE.esp 16 10 Hothtrooper44_Armor_Ecksstra.esp 17 11 Dr_Bandolier.esp 18 12 FS_UltimateAssortment.esp spawners_killablechildren.esp 19 13 spawners_10xrichermerchants.esp 20 14 ImmersiveCheatMenu.esp 21 15 RaceMenu.esp 22 16 RaceMenuPlugin.esp 23 17 Auto Unequip Ammo.esp 24 18 EFFDialogue.esp Helgen Reborn.esp 25 19 Hothtrooper44_ArmorCompilation.esp 26 1a Immersive Weapons.esp 27 1b General Sam Final.esp 28 1c UIExtensions.esp 29 1d ArmorDisguises.esp 30 1e Frostfall.esp 31 1f DeadlyMutilation.esp 32 20 cheatersstorageroomnodlc.esp 33 21 FNISspells.esp 34 22 Sneak Tools.esp 35 23 Sneak Tools Vanilla Masks.esp 36 24 Sneak Tools Vanilla Hoods.esp 37 25 Dual Sheath Redux.esp 38 26 vMYC_MeetYourCharacters.esp 39 27 CalienteVanillaArmorTweaks.esp 40 28 RSPatch.esp 41 29 Dual Sheath Redux Patch.esp *Note, the ones that don't have numbers are disabled.* (Reduced picture size because 250 KB is too big for forums) Do you think that any mods in my load order would make the game act like this? Because from what I see, none of my mods affect physics or horses. What do you think? Also, the horses started running when they got near the gate, as if they got attacked and are doing the NPC-like "please! don't kill me." and get as far away from the player's view as possible. Edited September 13, 2017 by MLGSWAG1337 Link to comment Share on other sites More sharing options...
coolsp0t Posted September 13, 2017 Share Posted September 13, 2017 (edited) Guessing thats your problem: Its a extremly well known bug. The Havoc Physics Engine is too slow for 60fps+ so you have to activate Vsync.Open "SkyrimPrefs.ini" located here "C:\Users\USER\Documents\My Games\skyrim"Change "iPresentInterval=0" to "iPresentInterval=1"If skyrimprefs.ini doesnt contain the line "iPresentInterval" then add it.When you use Mod Organizer or something like that did you have to change the skyrimprefs.ini which is bound to the Mod Organizer. You can find it on the top of the Window from the Mod Organizer.I can recommending you this nice tool for your ini file: BethINI Edited September 13, 2017 by coolsp0t Link to comment Share on other sites More sharing options...
MLGSWAG1337 Posted September 14, 2017 Author Share Posted September 14, 2017 So I did what you said, downloaded BethINI, going to test it out now. Thanks. Link to comment Share on other sites More sharing options...
MLGSWAG1337 Posted September 14, 2017 Author Share Posted September 14, 2017 (edited) Thanks but, it actually didn't work. The game starts exactly the same as before. Also, did you put iPresentInterval under the [Main] part of skyrimprefs? Edited September 14, 2017 by MLGSWAG1337 Link to comment Share on other sites More sharing options...
Deleted3082751User Posted September 14, 2017 Share Posted September 14, 2017 (edited) is this the horse and cart scene on a new game if so, immersive armors causes the horse and cart to flip out basically disable immersive armors, until you have created you character, and then enable it after escaping helgen. (its unclear why this happens, but it does, after escaping helgen, you can safely re-enable the mod, and then everything will be good their on out, immersive armors only causes this issue on the intro horse and cart scene, you should never get the issue again after that, if you do however get the issue again later down the road, then it will be physics based, basically meaning the fps is exceeding 60fps which will cause the havoc engine to freak out, which causes all sorts of issues, from flying horses and mammoths to other problems) if the problem is post helgen, then changing ipresentinterval=0 (to 1) located in your skyrimpref.ini, will enable vsync which will lock your fps to 60 (but also introduce input lag) and that will eliminate havoc based issues (thus no more flying horses and other issues) Note: Ipresentinterval should be 1 by default. so you would have had to manually changed it to 0 for it to be disabled. if that fails, you could also try framerate limiting, which will as the name suggests, lock the fps to your desired fps. you can do this using tools like: Msi Afterburner, ENB and others. iPresentInterval is located under [Display] in SkyrimPrefs.ini Edited September 14, 2017 by Guest Link to comment Share on other sites More sharing options...
MLGSWAG1337 Posted September 15, 2017 Author Share Posted September 15, 2017 (edited) is this the horse and cart scene on a new game if so, immersive armors causes the horse and cart to flip out basically disable immersive armors, until you have created you character, and then enable it after escaping helgen. (its unclear why this happens, but it does, after escaping helgen, you can safely re-enable the mod, and then everything will be good their on out, immersive armors only causes this issue on the intro horse and cart scene, you should never get the issue again after that, if you do however get the issue again later down the road, then it will be physics based, basically meaning the fps is exceeding 60fps which will cause the havoc engine to freak out, which causes all sorts of issues, from flying horses and mammoths to other problems) if the problem is post helgen, then changing ipresentinterval=0 (to 1) located in your skyrimpref.ini, will enable vsync which will lock your fps to 60 (but also introduce input lag) and that will eliminate havoc based issues (thus no more flying horses and other issues) Note: Ipresentinterval should be 1 by default. so you would have had to manually changed it to 0 for it to be disabled. if that fails, you could also try framerate limiting, which will as the name suggests, lock the fps to your desired fps. you can do this using tools like: Msi Afterburner, ENB and others. iPresentInterval is located under [Display] in SkyrimPrefs.iniAll my models are t-posed, but the horses glitching out was fixed. also, none of the soldiers or npcs show on the horse ride. they are all bunched up together including the player on the part where the soldier is supposed to sit on. each model is inside the other. Edited September 15, 2017 by MLGSWAG1337 Link to comment Share on other sites More sharing options...
pattersonml Posted November 8, 2017 Share Posted November 8, 2017 If you get T-Pose, run FNIS again. Link to comment Share on other sites More sharing options...
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