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[LE] Mesh work in Nifskope but not in CK


ivanneves

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After reading several topics with the same problem , but none of them solving mine i decided to make this post.

The problem is pretty much what the title says : Mesh works fine in NifSkope but when i load it in CK it won't show there or in game.

I'm trying to make personal modifications to the Apachii divine elegance mod and since i'd rather not have 1.5gb file in my skyrim because i'll use 2 armors from there, i decided to make it a new mod for me.

The thing is : the hoods from the armours sets won't show in game. After restarting CK i noticed when i tried to load the model it showed me this error :

Assert
File:
C:\_Skyrim\Code\TESV\BSShader\Shaders\BSLightingShaderProperty.cpp
Line: 806

 

PS: It won't show the hood only, rest is fine(if there's any other thing) , for everything else.

PS²: I've seen this error may be caused by an ENB , but i don't use any.

 

The nif files :

https://www.mediafire.com/file/4d3533t81h05xr5/hood_blackred_1.nif (this one was when i found the bug, i don't remember changing anything in it.)

 

https://www.mediafire.com/file/xw866d3yuavdz2i/hood_schal_black_1.nif (i made quite a few changins in here to make it work, there may have some f*#@ed up things.)

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If it's a skinned mesh (armor), make sure the "Skinned" flag is set on the BsLightingShader nodes in Nifskope.

i tried both with skinned and without skinned node selected. It didn't change anything, still was invisible in CK and in game but not on NifSkope.

 

The Hood NiTrishape has that flag turned off. It's also possible ur importing the hood to the wrong equip slot. U set the dismembermodifier to Hair, make sure ur importing the mesh to occupy the right slot as well otherwise it doesn't appear in ck.

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I`

 

 

 

If it's a skinned mesh (armor), make sure the "Skinned" flag is set on the BsLightingShader nodes in Nifskope.

i tried both with skinned and without skinned node selected. It didn't change anything, still was invisible in CK and in game but not on NifSkope.

 

The Hood NiTrishape has that flag turned off. It's also possible ur importing the hood to the wrong equip slot. U set the dismembermodifier to Hair, make sure ur importing the mesh to occupy the right slot as well otherwise it doesn't appear in ck.

As i`ve said, I've done all that alreay and it didn't do anything. I've set the flag to true(aswell as false), tried putting it on several different slots (head, longhair, hair, etc) on both CK and NifSkope dismembermodifier, aswell as the same setup it uses on the original mod (131 dismembermodifier , hair on CK) and still get the same result.

The Hood won't show but everything else will.

I also used the original settins on the original extracted .nif File , re-extracted and then changed the meshes i was using to make sure i dind't change anything by accident but still the same thing , Everything is nice in NifSkope but not in CK.

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