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Naked dead bodies?


folgore62

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I'm trying to figure out when this happens and why. In general, I believe it can happen when you have both the auto-loot mod and the dead bodies stay and an enemy you kill is wearing a lootable armor. (Note: I also have improved atmosphere installed.)

 

So, in Orzammar, my GW kills Jarvia, who is wearing "Dwarven Athletic Armor." Jarvia's corpse ends up naked and Dwarven Athletic armor is added to my inventory. OTOH, when I killed Branka, "Paragon Armor" was added to my inventory but Branka's body kept the clothes. Similarly, Marjolane retained her clothes even though you always loot whatever she's wearing.

 

So, what's going on here? Why does my mod combo work differently with different characters who have lootable armor?

 

 

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I suspect that the items received from Marjoliane and Branka are either duplicated in the NPCs inventory (1 copy equipped, the other as loot), or are not actually being looted and are rather being given via rewards.GDA. OTOH, it sounds like Jarvia has lootable items equipped. (Note I don't have the IA files to examine.)

 

What you are seeing is almost certainly a combination of

  1. how IA handles items (equipped and lootable) in the individual NPC UTCs (creature files) +
  2. bodies stay +
  3. nude body replacer +
  4. (possibly and probably) how IA handles the quest rewards.

AutoLoot plays no part in it.

Edited by theskymoves
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I suspect that the items received from Marjoliane and Branka are either duplicated in the NPCs inventory (1 copy equipped, the other as loot), or are not actually being looted and are rather being given via rewards.GDA. OTOH, it sounds like Jarvia has lootable items equipped. (Note I don't have the IA files to examine.)

 

What you are seeing is almost certainly a combination of

  1. how IA handles items (equipped and lootable) in the individual NPC UTCs (creature files) +
  2. bodies stay +
  3. nude body replacer +
  4. (possibly and probably) how IA handles the quest rewards.

AutoLoot plays no part in it.

 

Hi TSM! I was never sure about autoloot; the first time I ever had this happen was when I had installed fix packs including autoloot.

 

Logically, I can see how this would work. In the vanilla game, you kill an enemy with lootable armor; you click on the body and get the armor and simultaneously, the body turns to bones. The combo of "bodies stay" mod and "Natural bodies" mod produces naked corpse if villain was wearing lootable armor. Logical, but it doesn't always work that way as happened with Branka and Marjolane. Just curious as to why. With Improved Atmosphere, Arl Howe gets Hawke rogue armor. I have a sad feeling when my PC goes to rescue Anora, Howe will be giving my PC "the finger" one last time as he meets his well-deserved end! :ermm: Oh well, silly First World problem! One of these days I have to learn how to mod for DAO! Many thanks for your patience! You've definitely helped me understand how mods work!

Edited by folgore62
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