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Help with mods and compability issue?


fghjhgfdfgh

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I got F4 with all official dlc's, took me 3 weeks to put this list together due to chronic fatigue so i wonder if someone out there could take a look if there is any mods i need to remove due to incompability before i start modding?

Anything i should add?

Regards

 

 

 

 

ArmorsmithExtended
FullDialogueInterface(NewDialogEnglishandCN-DE-ES-FR-IT-JA-PL-PTBR-RUtranslations)
LoweredWeapons
ImprovedMapwithVisibleRoads
CraftableAmmo
UnofficialFallout4Patch
MoreWhereThatCameFrom-DiamondCityRadioEdition
Fallout4ConfigurationTool-ByBilago
DEF_UI
RobotHomeDefence
Betterwarningforsettlementsbeingattacked
SimSettlements
HigherSettlementBudget
Nanosuit6.2
TrueStorms-WastelandEdition(Thunder-Rain-WeatherRedone)
Fallout4Seasons-Grass-Trees-Plants-Snow
FalloutTextureOverhaulStars
RemoveUglyFlatTrash
EnhancedBloodTextures
VividWeathers-Fallout4Edition-aWeatherModandClimateOverhau
ScrapEverything
BeastMaster-CreatureCompanionOverhaul
VendorCaps
BeantownInteriorsProject
WeaponsofFate(BallisticsOverhaul)
FPSdynamicshadows-ShadowBoost
CommonwealthCleanup
BestFriend(DogmeatandCompanionAtSameTime-NoConsole-NoHack)
FasterTerminalDisplays
GetOutOfMyFace(PushAwayCompanionsandNPCs)
SubwayRunner
FusionGun
Fallout4ScriptExtender(F4SE)
SettlementMenuManager
MoreWhereThatCameFrom-DiamondCityRadioEdition
AnyModAnyWeapon(AMAW)
BeautifulBodiesEnhancer-CBBE-
CONELRAD640-1240-CivilDefenseRadio
Valdacil's ItemSorting
LiveDismemberment
EasierHackingwithOptions-EasyLockpick-GuaranteedPickpocket
WarOfTheCommonwealth-Spawns(IncludesFarHarborSpawns)-UPDATED-
BetterModDescriptions
SuperMutantReduxv1.1
RaiderOverhaulWIP
NomorecashregistersoundwhenXPgain

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  • 4 months later...

Add Settlement Keywords Expanded. I don't say this enough, but do add that mod in when dealing with anything with settlements. CBBE and Bodyslide, as well. You can install, also, merge plugins, and have installed on your computer, Loot. That, and FO4Edit. There are a few others you can add, as well. One thing, FO4 has an upper limit of 250 mods that have either a .esm, .esp, or even .esl. Oh, one mod I can think of, that might be fun, is DOOM Merged. It's the DOOM weapon mods all in one. I use Loot to help clean mods, anymore. But make sure you read mod description, and even check posts, as to where in your load order things should go. Another key factor here. Some mods have it in the description, some don't. Those that don't, I tend to put in the middle, some that do say here or there, I try to oblige either way.

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