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[LE] How to set a non-zero value for armor for clothes?


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I want to make clothes in the game more useful. For this, I want to give clothes a small value of protection, which will not depend on the skills of heavy / light armor. How can I do it? Can I create a new type of armor "clothes"? Is it possible to bypass the restriction, because of which the value of the armor in the game becomes zero, if the clothes do not have the type of armor? Thank you in advance!

 

Sorry. Name of the topic - ".. armor-value for clothes?"

Edited by KirillBelovTest
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Clothing is already treated as an armor item so all you have to do is find the item in the creation kit, open it, and change the armor value from 0 to whatever you want. An easy way to find all of the clothes items is to go to the ArmorClothing keyword, right-click, and select Use Info. Repeat for each clothing item and save your plugin. You don't need to (and won't be able to) change the armor value for enchanted versions of clothing that rely upon a template - just change the value for the template.

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Clothing is already treated as an armor item so all you have to do is find the item in the creation kit, open it, and change the armor value from 0 to whatever you want. An easy way to find all of the clothes items is to go to the ArmorClothing keyword, right-click, and select Use Info. Repeat for each clothing item and save your plugin. You don't need to (and won't be able to) change the armor value for enchanted versions of clothing that rely upon a template - just change the value for the template.

 

This is what I was trying to do. But if you set the value of armor for clothes in the creation kit, then still in the game nothing will change, as long as the armor type is missing. See pictures:

https://imgur.com/d765ip2

https://imgur.com/SuKoQrV

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