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Not able to look down the sites with some energy weapons


johnyct9760

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Hey guys the title pretty much says it all I'm not able to look down the sites with some energy weapons. I'm running Energy weapons enhanced mod as well (EWE) But I'm don't think that's whats causing the problem cause when I shut down all the EWE mods some energy weapons don't look down the site still.

 

What I've done to try and fix it up to this point is:

 

Turn off EWE mod and the ironsites on some energy guns are still not showing up.

Play around with the load order (full load order is at the end of the post)

And I have installed a bridge file between RH_Iron-sights and EWE

 

Any ideas and suggestions are MOST welcome!

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

StreetLights.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

EVE.esm

EWE Energy Weapons Enhanced.esm <================= I have tried moving this under the "RH_IRONSIGHTS.esm" And its still not working.

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

RH_IRONSIGHTS.esm

Overhead3PCamera.esp

IPip.esp

bzArmour.esp

RH_IronSights_Basic_VanillaPlugin.esp

RH_IronSights_Basic_AnchoragePlugin.esp

RH_IronSights_Basic_PittPlugin.esp

RH_IronSights_Basic_BrokenSteelPlugin.esp

RH_IronSights_Basic_PointLookoutPlugin.esp

RH_IronSights_Basic_ZetaPlugin.esp

RH_IronSights_Pitt_NewRifleSights.esp

RH_IronSights_RemoveReticule.esp

RH_IronSights_PL_NewItems.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Optional VATS Realtime.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

FO3 Wanderers Edition - Project Beauty.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

RH_FWE_Bridge.esp

EWE Supermutant Energy Weapons.esp

WeaponModKits.esp

Advanced Recon Armor.esp

RH_EVE_Bridge.esp <========================== Just added this one in hopes of fixing the problem.

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp

EWE Load Order Fix.esp

EWE DLC Addon.esp

Inebriation.esp

Inebriation-FOSE.esp

URWLRain.esp

Beer Bottle Caps.esp

New Name For Dogmeat.esp

 

Total active plugins: 58

Total plugins: 58

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Which of the energy weapons do you have this problem with?

Are you quite certain that the ironsights patch for EVE will let you look down the sights of energy weapons added by EVE?

Naturally, if those weapons are added by EWE instead, you won't be able to look down the sights of those anyway. If only because there's simply no patch for EWE.

 

Speaking of which: I think you'll find that the latest version of EVE has everything EWE had too. (and more) I would therefore suggest simply removing EWE and just using the latest version of EVE instead.

And what Rua said too.

 

Oh, and remove this plugin: "Mart's Mutant Mod - Master Menu Module.esp"

 

 

PS: Moving around masters (the .esm's) won't help at any rate. It's the plugins (the .esp's) that matter.

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  • 2 weeks later...

Boy I have really f*cked this one up. I think this is going to be my standing reminder to leave well enough alone I deleted the wrong mod (I could have just turned it off but from some reason I had to be super anal this one and delete the whole thing) I deleted EVE when I restared my game I got the missing items notice my SUPER bad ass A3-21s Plasma Rifle was gone!

 

 

Image of the gun so we all know what I'm talking about:

http://www.google.com/imgres?um=1&hl=en&sa=N&pwst=1&biw=1670&bih=899&tbm=isch&tbnid=2AsTBUmt_gx9rM:&imgrefurl=http://fallout.wikia.com/wiki/A3-21%27s_plasma_rifle&docid=KoZhP_OhtIQNnM&imgurl=http://images.wikia.com/fallout/images/6/6c/PlasmaRifle.png&w=2500&h=1000&ei=oelnT_XLDsOT0QHzt7jsCA&zoom=1&iact=rc&dur=290&sig=117640467732297624927&page=2&tbnh=94&tbnw=235&start=27&ndsp=35&ved=1t:429,r:0,s:27&tx=95&ty=38

 

And as an extra kick in the nuts Fawlks lazer cannon isn't showing up (meaning hes not able to use it) making him about as useful as a bullet shield. I was using the weponds mods that came with FWE: Craft, Calibur, EVE for like ever. Then I turned on EWE. I deleted both EWE and EVE (f*cking fallout and our acronyms it makes every thing so confusing)

 

I I think this is coming down to me not installed EVE right (http://fallout3.nexusmods.com/downloads/file.php?id=8340) The one I've downloaded so far was: EVE 097 Beta main, and things are still not showing up. I'm trying to reinstall both EWE and some of the EVE patches. But honestly what I would really like is to just set everything back the way it was with the EVE that comes with FWE no more no less.

 

Any help from the community would be sooooo much appreciated.

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