cumbrianlad Posted September 30, 2017 Share Posted September 30, 2017 (edited) Hi. This is an odd one. I've made several custom shelves with linked chests for a Severin Manor mod. The way I made them was following Darkfox127's tutorial. I had a bit of trouble with havoc between the items on the shelves until I made sure that they had no contact with each other or the shelves. Each item had on 'No Havok Settle'. I also added the DefaultBlockActivation script and the DefaultDisableHavokOnLoad script to each item on the shelves. I surrounded the entire shelf with a collision box that stuck out a short distance from each face of the shelves. When COCing into the cell without a follower, no amount of running into the custom shelves, using unrelenting force or spells on them caused the display to mess up. Today, I had navmesh down and my follower came with me. She only has to go somewhere near my custom shelves and every item I placed on them starts banging around inside the collision box, as if she's collided with them (yet she doesn't seem to be touching them at all. I deliberately left a gap between the collision boxes and the start of the navmesh) Anybody know how to cure this? It seems totally weird. Edited September 30, 2017 by cumbrianlad Link to comment Share on other sites More sharing options...
cumbrianlad Posted September 30, 2017 Author Share Posted September 30, 2017 Sorted. Sorry for adding a post but my edits aren't showing up here! The problem was that I'd missed the scripts off a couple of items. Anneka no longer makes my displays look as if they're haunted by poltergeists. Link to comment Share on other sites More sharing options...
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